https://bugs.freedesktop.org/show_bug.cgi?id=29363
Summary: [r300g] Starcraft 2: "r300 VP: Compiler error"
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: drakkk(a)centrum.cz
Created an attachment (id=37527)
--> (https://bugs.freedesktop.org/attachment.cgi?id=37527)
terminal output
When running with Wine 1.3.0 patched with slightly modified hack from bug
29137, I'm now able to start Starcraft 2, menus are working OK, however in game
almost everything is black.
mesa: afa925066c158ac49e3b0f883f67debd8545bf26
GPU: RV530
kernel: 2.6.35
Some chosen terminal output, full log attached:
r300 VP: Compiler error:
Vertex program has too many instructions
Using a dummy shader instead.
If there's an 'unknown opcode' message, please file a bug report and attach
this log.
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #27:
fixme:d3d_shader:print_glsl_info_log Note: 'for (tmpInt0 ... )' body is too
large/complex to unroll
I'm not sure if this is only r300g bug, because some users with intel graphic
cards reported similar issues at Wine bugzilla,
http://bugs.winehq.org/show_bug.cgi?id=22971.
BTW disabling use of GLSL in Wine allows the terrain to be displayed more or
less properly, however units and buildings are still invisible
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https://bugs.freedesktop.org/show_bug.cgi?id=29851
Summary: [r300g] HyperZ on RS690 not work correctly
Product: Mesa
Version: unspecified
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: d.okias(a)gmail.com
Created an attachment (id=38235)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38235)
glxgears.jpeg
Incoretly rendering.
Kernel: 2.6.36-rc2
Mesa/libdrm/ddx: git
xorg: 1.9.0
~ $ RADEON_HYPERZ=1 glxgears
radeon: Successfully grabbed chipset info from kernel!
radeon: DRM version: 2.6.0 ID: 0x791f GB: 1 Z: 1
radeon: GART size: 509 MB VRAM size: 128 MB
radeon: HyperZ: YES
couldn't open libtxc_dxtn.so, software DXTn compression/decompression
unavailable
Mesa: Mesa 7.9-devel DEBUG build Aug 28 2010 10:23:14
Mesa warning: couldn't open libtxc_dxtn.so, software DXTn
compression/decompression unavailable
Running synchronized to the vertical refresh. The framerate should be
approximately the same as the monitor refresh rate.
293 frames in 5.0 seconds = 58.480 FPS
P.S. On screenshot is glxgears area, only small part fast blinking gear
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https://bugs.freedesktop.org/show_bug.cgi?id=28649
Summary: Stellarium font and icon problems
Product: DRI
Version: unspecified
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Radeon
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: cryptooctoploid(a)gmail.com
Created an attachment (id=36400)
--> (https://bugs.freedesktop.org/attachment.cgi?id=36400)
stellarium
Fonts and icons are not displayed in stellarium
with my RS780 card and running the latest git kernel.
I have attached a screenshot showing the problem.
(Normally icons and text appears in the two bars
on the left and the button of the screen.)
Here is a picture showing the uncorrupted interface:
http://www.stellarium.org/img/screenshots/0.10-new-interface.jpg
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https://bugs.freedesktop.org/show_bug.cgi?id=28623
Summary: [r300g] enemy territory: quake wars crashes
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: aaalmosss(a)gmail.com
A short while after a game is started, et:qw crashes.
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https://bugs.freedesktop.org/show_bug.cgi?id=29726
Summary: New CRTC ID query breaks Radeon DRM in Zaphod mode
Product: DRI
Version: unspecified
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Radeon
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: chewi(a)aura-online.co.uk
Created an attachment (id=38044)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38044)
Patch against 2.6.35.3 to remove the offending code
Since upgrading from 2.6.34, programs such as Neverball and MythTV have only
updated the screen while moving the mouse or pressing keys. I managed to bisect
the kernel back to the infamous commit
bc35afdb182d4c48c889fe27ba7a5d7ea0c8194d, along with its related fix
0baf2d8fe43fdd81faa30e65ff71785c99c78520. These add support for querying the
hardware CRTC ID. I knew straight away that this was probably related to me
using Zaphod mode and a test with a single screen did indeed make the problem
go away. There was still the occasional flicker though, which may or may not be
related. I don't get any flickering with the code removed (see attached patch)
while using Zaphod mode.
I knew it was probably related to Zaphod mode because I know that the CRTCs
play a key role there but beyond that, I'm not sure what the problem is. I
don't know exactly what this code is used for.
I probably should have tested two screens without Zaphod mode but my wife will
kill me if I restart the machine again. ;) I'm guessing that isn't affected
because it's a very common setup.
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https://bugs.freedesktop.org/show_bug.cgi?id=28467
Summary: [r300g] Unigine Sanctuary v2.3 needs
GL_ARB_half_float_pixel
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: enhancement
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: drakkk(a)centrum.cz
As of version 2.3 Unigine Sanctuary needs GL_ARB_half_float_pixel. This
extension is supported by hardware, but there may be some patent issues, more
info in this comment: https://bugs.freedesktop.org/show_bug.cgi?id=28294#c11 .
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https://bugs.freedesktop.org/show_bug.cgi?id=28994
Summary: [r300c] [r300g] skybox in ut2004 is not seamless
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: aaalmosss(a)gmail.com
As the attached screenshot shows, the polygon onto which the sky is rendered
has sharp contours, which should not be visible at all.
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https://bugs.freedesktop.org/show_bug.cgi?id=28800
Summary: [r300c] Texture corruption with World of Warcraft
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: rankincj(a)googlemail.com
Created an attachment (id=36583)
--> (https://bugs.freedesktop.org/attachment.cgi?id=36583)
Screenshot of corrupt textures
A large number of textures are rendered incorrectly in World of Warcraft. (The
game appears otherwise stable and moderately playable, although the frame rate
isn't particularly high.)
This is with an AGP RV350, running Linux 2.6.33.5, xorg-xf86-drv-ati from git
and Fedora 13.
My theory is that this is related to bug 28033, which has been fixed for r300g.
However it is impossible to confirm this due to WoW crashing with r300g before
I can enter the game. (See bug 28630.)
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https://bugs.freedesktop.org/show_bug.cgi?id=27744
Summary: atombios stuck in loop - during suspend
Product: DRI
Version: unspecified
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: DRM/Radeon
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: parag.warudkar(a)gmail.com
Created an attachment (id=35172)
--> (https://bugs.freedesktop.org/attachment.cgi?id=35172)
Radeon 3650 BIOS
I regularly hit the below during resume from RAM -
[ 80.484213] [drm:atom_op_jump] *ERROR* atombios stuck in loop for more
> than 1sec aborting
> [ 80.484218] [drm:atom_execute_table_locked] *ERROR* atombios stuck
> executing FA30 (len 493, WS 0, PS 4) @ 0xFA71
> [ 81.497547] [drm:atom_op_jump] *ERROR* atombios stuck in loop for more
> than 1sec aborting
> [ 81.497552] [drm:atom_execute_table_locked] *ERROR* atombios stuck
> executing FA30 (len 493, WS 0, PS 4) @ 0xFA71
> [ 81.548053] PM: resume of devices complete after 2129.312 msecs
> [ 81.746649] PM: Finishing wakeup.
> [ 81.746651] Restarting tasks ... done.
Bumping the 1sec timeout to 2sec cures it - does not seems to be impacting
anything else.
lspci -v
01:00.0 VGA compatible controller: ATI Technologies Inc Mobility Radeon HD 3650
Subsystem: Hewlett-Packard Company Device 30e7
Flags: bus master, fast devsel, latency 0, IRQ 31
Memory at c0000000 (32-bit, prefetchable) [size=256M]
I/O ports at 7000 [size=256]
Memory at d8300000 (32-bit, non-prefetchable) [size=64K]
Expansion ROM at d8320000 [disabled] [size=128K]
Capabilities: [50] Power Management version 3
Capabilities: [58] Express Legacy Endpoint, MSI 00
Capabilities: [a0] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0
Enable+
Capabilities: [100] Vendor Specific Information <?>
Kernel driver in use: radeon
Kernel modules: radeon
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https://bugs.freedesktop.org/show_bug.cgi?id=29355
Summary: M92 : Xserver fails to start
Product: Mesa
Version: unspecified
Platform: x86-64 (AMD64)
OS/Version: All
Status: NEW
Severity: critical
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: hysvats(a)gmail.com
Created an attachment (id=37517)
--> (https://bugs.freedesktop.org/attachment.cgi?id=37517)
xorg.log
KMS Driver Stack details :
=========================
1) Kernel-2.6.32-21-generic-pae
2) Libdrm-2.4.19
3) Mesa-7.8-rc2
4) Xorg-server-1.7.4
5) ddx: xf86-video-ati-6.13.0
System Environment :
===================
O.S. - Ubuntu-10.04(64 bit)
Asic - M92 RadeonHD 4330(955F)
CPU - AMD Athlon(tm) 64 FX-60 Dual Core Processor(a)2.60 GHz
Steps to Reproduce:
===================
# startx
1)X server fails to start with the message "(EE) No devices detected"
2)The issue is specific to M92 and is not reproduced with other Asics.
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