https://bugs.freedesktop.org/show_bug.cgi?id=38710
Summary: GTA Vice City hangs in initial menu
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: j.suarez.agapito(a)gmail.com
I am filing this bug as requested in this wine bug report since the bug seems
to affect the r600g driver rather than wine itself.
http://bugs.winehq.org/show_bug.cgi?id=27609
Please, if any additional information is needed, let me know.
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=37417
Summary: No Alpha Channel for all XPixmaps with KWin+GLES
Product: Mesa
Version: 7.10
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: mgraesslin(a)kde.org
Created an attachment (id=46961)
--> (https://bugs.freedesktop.org/attachment.cgi?id=46961)
ARGB window without alpha channel
After updating mesa on Debian Testing to package version 7.10.2-2 everything
mapped from a XPixmap lost the Alpha Channel. ARGB windows are no longer
translucent (screenshot attached) as well everything else mapped from an
XPixmap. This only affects OpenGL ES/EGL build of KWin, building against
desktop GL/GLX does not show the symptoms.
Debug output of KWin with GLES:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV710
OpenGL version string: OpenGL ES 2.0 Mesa 7.10.2
OpenGL shading language version string: OpenGL ES GLSL ES 1.0.16
Driver: R600G
GPU class: R700
OpenGL version: 2.0
GLSL version: 1.0.16
Mesa version: 7.10.2
X server version: 1.10.1
Linux kernel version: 2.6.38
Direct rendering: yes
Requires strict binding: yes
GLSL shaders: yes
Texture NPOT support: yes
Debug output of KWin with GLX:
OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: Mesa DRI R600 (RV710 954F) 20090101
TCL DRI2
OpenGL version string: 2.1 Mesa 7.10.2
OpenGL shading language version string: 1.20
Driver: R600C
GPU class: R700
OpenGL version: 2.1
GLSL version: 1.20
Mesa version: 7.10.2
X server version: 1.10.1
Linux kernel version: 2.6.38
Direct rendering: yes
Requires strict binding: no
GLSL shaders: yes
Texture NPOT support: yes
This worked fine until update of the package. KWin has not changed (recent
master, build from today).
If you need any help to investigate, please ask. We want to push the GLES build
of KWin with our upcoming release (beta 1 next week).
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=37193
Summary: Crash while switching between OpenGL window and other
window
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: critical
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: info(a)noctus.net
Thanks to the Unigine Heaven demo I was finally able to reliably reproduce an
issue which I only experienced with Mplayer before.
Upon switching back and forth between one window where OpenGL is used and
another one, quickly the whole input and output of X freezes followed by a hard
restart of my system a few moments later.
Conditions to reproduce here:
1) Have the Composite extension enabled
- the crash does not occur without the Composite extension
- disabling Compositing in my WM (Xfwm4, uses XRender) does prevent the
crashes
2) Have rencer acceleration enabled
- Setting RenderAccel to "Off" prevents the crashes
- Crashes occur both with EXA as well as XAA
3) Start an application which opens an OpenGL context with a least amount of
complexity wrt the graphics
- Crash is reproducible with Mplayer using the GL video output
- Also reproducible with the Unigine Heaven demo
- Not reproducible with glxgears (seemingly too simple)
4) Open another application window and start switching back and forth between
those two
Due to the hard restart I am currently unable to find any traces of debugging
information so help for getting started on this is greatly appreciated.
I am aware that there are quite a few other reports which sound similar to this
one and I thought about adding a comment on these. However, without any
additional info to add, my comment wouldn’t be that much worth. Thus I am
mostly hoping for help on gathering as much information as possible.
Aside from using the latest Mesa git master I am also using the latest git
master of the xf86-video-ati DDX.
(I also wanted to spare you from this lengthy message in #dri-devel ;-) )
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=34708
Summary: running piglit on r600 causes gkrellm to lose text
color
Product: Mesa
Version: 7.10
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: hramrach(a)gmail.com
Created an attachment (id=43790)
--> (https://bugs.freedesktop.org/attachment.cgi?id=43790)
screenshot of part of the gkrellm window
After running some 3d apps (eg. piglit) parts of gkrellm lose text color.
Firefox does not seem affected, nor are terminals.
While taking the screenshot the Lock and Shoot buttons which were previously OK
lost color while they were redrawn.
As all the text that loses color is the value text (as opposed to the label
text) it looks like any newly drawn text is not colored (black).
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=30651
Summary: r600g: gl output in mplayer have no colors if used
with a fragment program with additional lookup and
bicubic B-spline filtering
Product: Mesa
Version: git
Platform: All
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: virtuousfox(a)gmail.com
when i try to play video in mplayer with option 'gl:yuv=4,lscale=1,cscale=1'
and r600g in use, it displays no colors. if it's 'gl:yuv=3', colors are ok.
'gl:yuv=5' seems also ok.
sorry, i haven't tested yuv=4 without 'lscale=1,cscale=1' and immediately
rebuilded mesa without gallium, so i don't know which of those to blame
actually. my bet is 'yuv=4' and "a fragment program with additional lookup".
by the way, what yuv and *scale options do you recommend for use with ATI/AMD
>=r600 cards in terms of performance and quality ?
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=56918
Priority: medium
Bug ID: 56918
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [R350] Black labels on MapsGL
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: s.j.turner(a)uqconnect.net
Hardware: x86 (IA32)
Status: NEW
Version: 9.0
Component: Drivers/Gallium/r300
Product: Mesa
Created attachment 69809
--> https://bugs.freedesktop.org/attachment.cgi?id=69809&action=edit
screenshot from Mesa 9.0
Using a Radeon 9800 Pro 128MB (R350) on both Mesa 8.04 and Mesa 9.0. All of the
labels in Google MapsGL are black rectangles. This is actually slightly worse
on Mesa 9.0, with which the location names (at lower zoom levels) park,
national park and state forest labels now show text on a black background
instead of normal text as before. On both versions of Mesa the street names
are not shown, there are only black rectangles where the street names should
be.
Attached screenshot is from Firefox 16.0.2 running on Mesa 9.0 on Ubuntu 12.10.
The 3.5.0-2-generic #2-Ubuntu kernel is a bit out of date - I can update to
the 3.5.0-17.28 kernel (which rebases to upstream 3.5.5 plus a few small
changes) if that is important.
Please note that this is NOT the same as bug 49088. The fix for that was
specifically included in 8.0.4-0ubuntu0.1 and mentioned in the changelog.
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=50999
Bug #: 50999
Summary: [r300g, bisected] piglit glsl-fs-discard-04 fails
Classification: Unclassified
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Keywords: regression
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: pavel.ondracka(a)email.cz
CC: eric(a)anholt.net, tstellar(a)gmail.com
Created attachment 62924
--> https://bugs.freedesktop.org/attachment.cgi?id=62924
RADEON_DEBUG=fp log
./bin/shader_runner tests/shaders/glsl-fs-discard-04.shader_test -auto -fbo
Probe at (0,0)
Expected: 0.000000 1.000000 0.000000 0.000000
Observed: 1.000000 0.000000 0.000000 0.000000
PIGLIT: {'result': 'fail' }
Regression test shows:
e21b9f1f19d2345026a7fbe095a776d0b64557ec is the first bad commit
commit e21b9f1f19d2345026a7fbe095a776d0b64557ec
Author: Eric Anholt <eric(a)anholt.net>
Date: Fri May 4 13:37:08 2012 -0700
glsl: Remove the opt_discard_simplification pass.
This conflicts with the GLSL 1.30+ rules for derivatives after a
discard has occurred.
Reviewed-by: Kenneth Graunke <kenneth(a)whitecape.org>
llvmpipe works fine, so this may be another uncovered r300 compiler issue.
GPU:RV530
Kernel: 3.4.0-1.fc17.i686
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=50149
Bug #: 50149
Summary: Faulty shaders on RS600
Classification: Unclassified
Product: Mesa
Version: 8.0
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: schmakerisko(a)gmail.com
Good day,
im owner of Dell Latitude XT laptop and have issues with any version of Mesa
drivers. To specify problem correctly - i do have problems with shaders and
textures on this laptop.
On Lightsmark i do have some artifacts on screen, no (or better to say) faulty
reflection. With oibaf PPA repository (git-based repository) i do have pretty
much all textures black. So no luck at all.
On Penumbra Black Plague GPU even causes laptop lockup - game will stop and
after a moment the colors will disappear to strange white-ish recoloring and
computer no longer works (hard reset required).
Im upgrading to PPA drivers ATM, so if i can submit some logs or try some
variables, tell me and im up to try it.
Thank you for good job at the drivers.
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.