https://bugs.freedesktop.org/show_bug.cgi?id=44800
Bug #: 44800
Summary: Radeon HD 6450 CAICOS screen corruption and kernel
crashes
Classification: Unclassified
Product: DRI
Version: unspecified
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: critical
Priority: medium
Component: DRM/Radeon
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: marko.kohtala(a)gmail.com
Created attachment 55597
--> https://bugs.freedesktop.org/attachment.cgi?id=55597
Artefacts in X
I got Radeon HD 6450 1GB DDR3 last fall and have been unable to use it.
I currently run fairly recent 32-bit Debian versions on top of 64-bit vanilla
kernel 3.2.1 (currently with minor patch to makefile and a debug output patch
https://bugs.freedesktop.org/attachment.cgi?id=53428). I've tried with 32-bit
kernel and some older kernels without noticing any difference.
I've tried installing Windows and ran some OpenCL tests. All worked fine so I'd
expect the hardware is working correctly.
I tried if kernel options iomem=off mem=2G would help. They did not help.
mem=2G was needed because jmicron driver for ATA failed without iomem.
I attach some more files I collected while trying if it has gotten fixed.
Now I'm back to running a loaned nVidia card to be able to report this.
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https://bugs.freedesktop.org/show_bug.cgi?id=36934
Summary: screen corruption after running a game through wine
Product: DRI
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: General
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: aaalmosss(a)gmail.com
After running a game through wine, some graphic elements of other applications
get garbled. These include window decorations, window shadows, images in
already opened tabs of firefox, parts of the taskbar etc. They usually return
to normal if refreshed (e.g. window shadows on resizing the window). The
problem seems to occur only through wine, but I don't think its wine's fault.
I use 32bit debian unstable (kde 4.4.5, compiz 8.4, xserver 7.6
(xserver-xorg-core 1.9.5)) with vanilla kernel 2.6.37.6 and wine 1.3.15 from
sources. The issue appears with both the installed mesa 7.10.2 and 7.11-dev
from git.
I'm not sure about the product and component, just guessing...
#35452 might be related, but there Michel Dänzer said that's related to page
flipping, which is not in 2.6.37, and this one also happens with non-fullscreen
games.
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https://bugs.freedesktop.org/show_bug.cgi?id=51604
Bug #: 51604
Summary: and yet it moves: colored sparkling
Classification: Unclassified
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: aaalmosss(a)gmail.com
They are on some rocks in episode 1, on all level exits, but most apparent on
the tree joints in episode 2.
Upon startup this is printed:
Mesa: User error: GL_INVALID_OPERATION in glUniform(program not linked)
BTW is it normal that it almost always segfaults on startup? The backtrace is
different each time (64 bit).
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https://bugs.freedesktop.org/show_bug.cgi?id=58839
Priority: medium
Bug ID: 58839
Assignee: dri-devel(a)lists.freedesktop.org
Summary: errors about too many fences printed while playing
neverball
Severity: normal
Classification: Unclassified
OS: All
Reporter: aaalmosss(a)gmail.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
This is printed in mass quantities:
EE r600_pipe.c:80 r600_create_fence - r600: too many concurrent fences
They don't cause any visible rendering error though.
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https://bugs.freedesktop.org/show_bug.cgi?id=58840
Priority: medium
Bug ID: 58840
Assignee: dri-devel(a)lists.freedesktop.org
Summary: rendering error with MSAA on HD6850
Severity: normal
Classification: Unclassified
OS: All
Reporter: aaalmosss(a)gmail.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
There are weird rendering errors when OpenGL applications use MSAA framebuffer.
The output is mostly noise. KDE 4.8 with OpenGL compositing is totally unusable
this way.
It is also interesting, that MS visuals are only advertised in glxinfo, if I
have the msaa-capable r600_dri.so installed on the system. If I only enable it
via LIBGL_DRIVERS_PATH and LD_LIBRARY_PATH, they are not advertised, but still
selectable. At least with __GL_FSAA_MODE=4 the applications are broken in the
same way.
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https://bugs.freedesktop.org/show_bug.cgi?id=64157
Priority: medium
Bug ID: 64157
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Second Life viewer crashes: radeon: mmap failed,
errno: 12
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: andabata12(a)yahoo.it
Hardware: x86 (IA32)
Status: NEW
Version: git
Component: Drivers/Gallium/r300
Product: Mesa
With last official Second Life viewer vs 3.5.1 I get crashes and sometimes only
screen corruption (black textures) with this repeated message in terminal
output:
radeon: mmap failed, errno: 12
The similar Bug 59904 for r600 was resolved-fixed by commit
5c86a728d4f688c0fe7fbf9f4b8f88060b65c4ee
Kernel: 3.9.0-0.rc8.git0.1.fc19.i686 (i686), Display Server: X Server 1.13.3,
Display Driver: radeon 7.1.99, OpenGL: 2.1 Mesa 9.2.0 (git-dd62e7b) Gallium
0.4, Compiler: GCC 4.7.2 20121109 + LLVM 3.2svn.
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https://bugs.freedesktop.org/show_bug.cgi?id=44365
Bug #: 44365
Summary: Textures aligned/move wrongly in planeshift game
Classification: Unclassified
Product: Mesa
Version: 7.11
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: freedesktop(a)darkskiez.co.uk
When you move in the game all the textures, particularly the ground ones, start
shifting around making it almost unusable.
Video Capture:
http://www.darkskiez.co.uk/planeweird.mp4
Card: Radeon 6850
Planeshift: ver 0.5.8.1
DRM: [drm] Initialized radeon 2.11.0 20080528 for 0000:01:00.0 on minor 0
OpenGL renderer string: Gallium 0.4 on AMD BARTS
OpenGL version string: 2.1 Mesa 7.11.2
OpenGL shading language version string: 1.20
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https://bugs.freedesktop.org/show_bug.cgi?id=43426
Bug #: 43426
Summary: gallium3d makes krita crash
Classification: Unclassified
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: leandrosansilva(a)gmail.com
Created attachment 54018
--> https://bugs.freedesktop.org/attachment.cgi?id=54018
krita backtrace
When I open krita, which uses hardware acceleration, it crashes and it's caused
by the gl driver.
The OpenGL info:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RS780
OpenGL version string: 2.1 Mesa 7.12-devel
OpenGL shading language version string: 1.20
I'm using mesa from xorg-edgers ppa on Ubuntu 11.04 64-bit.
The backtrace from application is attached.
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https://bugs.freedesktop.org/show_bug.cgi?id=43405
Bug #: 43405
Summary: Only horizontal lines (snow) display in google
earth/glxgears using current r600g on RS780M
Classification: Unclassified
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: blocker
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: idunham(a)lavabit.com
All that shows up when I run certain OpenGL programs (glxgears and google
earth, so far) is monochrome blocks with horizontal lines. Not all GL programs
are affected (the other standard tests work fine).
On stderr, I get this message repeated ad nauseum:
radeon: The kernel rejected CS, see dmesg for more information.
dmesg repeats this ad nauseum:
[18811.705536] radeon 0000:01:05.0: z/stencil buffer (2) too small (0x00BF3C8F
12240 1 4 -> 3133440 have 3104768)
[18811.705543] radeon 0000:01:05.0: r600_packet3_check:1501 invalid cmd stream
569
[18811.705547] [drm:radeon_cs_ioctl] *ERROR* Invalid command stream !
My source tree is updated to the last commit prior to failover removal; that
broke compilation (bug # 43404). First saw this issue last weekend; I hadn't
seen any issues during August, when I last built mesa; the binaries from then
still work.
Hardware: Radeon HD 3200M - RS780M/RS780MN
Debian squeeze with following packages updated:
Linux 3.0.10
libdrm 2.4.25
libxmu 1.1.0
x11proto-dri2 2.6-2
x11proto-gl 1.4.14
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