https://bugzilla.kernel.org/show_bug.cgi?id=29842
Summary: Radeon runs very hot
Product: Drivers
Version: 2.5
Kernel Version: 2.6.38-rc6
Platform: All
OS/Version: Linux
Tree: Mainline
Status: NEW
Severity: normal
Priority: P1
Component: Video(DRI - non Intel)
AssignedTo: drivers_video-dri(a)kernel-bugs.osdl.org
ReportedBy: psusi(a)cfl.rr.com
Regression: No
The newer kernels read the temperature of my Radeon card, and report that it is
running at around 80 C on an idle desktop. For comparison, my CPU is only 34
C.
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https://bugs.freedesktop.org/show_bug.cgi?id=76487
Priority: medium
Bug ID: 76487
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [PIGLIT,radeonsi]
spec/{EXT_texture_array/fbo-generatemipmap-array,ARB_f
ramebuffer_object/fbo-generatemipmap-3d} RGB9_E5
crashes
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: kai(a)dev.carbon-project.org
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 96212
--> https://bugs.freedesktop.org/attachment.cgi?id=96212&action=edit
GDB backtrace and register info of the crash
For the first time ever, since I'm having a PITCAIRN GPU I was able to run a
full Piglit quick test without crashing my X (hooray for that). During the test
I came across two similar crashes in
"spec/EXT_texture_array/fbo-generatemipmap-array RGB9_E5" and
"spec/ARB_framebuffer_object/fbo-generatemipmap-3d RGB9_E5" (see the attached
GDB backtrace; the backtrace is for
spec/EXT_texture_array/fbo-generatemipmap-array RGB9_E5", but the second
crashed in the same function on the same line and as it's the same format, that
is tested, I guess, these are related, if not, I'm happy to provide a backtrace
for the second case as well and split the bugs).
I can't tell whether this is a regression or not, since this was the first time
I was able to run Piglit on this machine without getting a corrupted results
file, due to the crash of the X server.
My graphics stack is:
GPU: "PITCAIRN" (ChipID = 0x6819)
Linux: 3.13.6
libdrm: 2.4.52-1
LLVM: SVN:trunk/r204517
libclc: Git:master/1e278a7b04
Mesa: Git:master/4c79f088c0
GLAMOR: Git:master/a4fbc7732a (Standalone)
DDX: Git:master/ea6d0affe5
X: 1.15.0-2
Let me know if you need further information.
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https://bugzilla.kernel.org/show_bug.cgi?id=60639
Bug ID: 60639
Summary: RV635: Kernel displays black screen when monitor is
connect via DisplayPort
Product: Drivers
Version: 2.5
Kernel Version: 3.10.3 (and earlier)
Hardware: All
OS: Linux
Tree: Mainline
Status: NEW
Severity: normal
Priority: P1
Component: Video(DRI - non Intel)
Assignee: drivers_video-dri(a)kernel-bugs.osdl.org
Reporter: kernspam(a)schreib-doch-mal-wieder.de
Regression: No
When the monitor is connected via DisplayPort I can see grub but once the
kernel takes over, the screen goes black. When the same monitor is connected
via DVI
everything works.
Adding the kernel option "video=DP-1:1920x1200@75" makes at least the kernel
messages and virtual consoles work. However, when X starts the screen goes
black again. This might be related to the bug reported here:
https://bugzilla.novell.com/show_bug.cgi?id=752593
Modeline from EDID:
Detailed mode: Clock 154.000 MHz, 518 mm x 324 mm
1920 1968 2000 2080 hborder 0
1200 1203 1209 1235 vborder 0
+hsync -vsync
Monitor ranges (GTF): 50-61Hz V, 30-83kHz H, max dotclock 170MHz
Kernel 3.10.3 (but also tested with 3.9.x and 3.8.x)
Graphic chip: ATI Mobility FireGL V5700
(the second intel chip should be disabled)
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https://bugs.freedesktop.org/show_bug.cgi?id=64471
Priority: medium
Bug ID: 64471
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Radeon HD6570 lockup in Brütal Legend
Severity: major
Classification: Unclassified
OS: Linux (All)
Reporter: zboszor(a)pr.hu
Hardware: x86-64 (AMD64)
Status: NEW
Version: XOrg CVS
Component: DRM/Radeon
Product: DRI
Created attachment 79165
--> https://bugs.freedesktop.org/attachment.cgi?id=79165&action=edit
Lockup from "new game"
I tried Brütal Legend on Fedora 18/x86_64, the game itself if i386.
The system has these newer-than-Fedora18 components:
kernel 3.9+ (commit 51a26ae7a14b85c99c9be470c2d28eeeba0f26a3)
libdrm 2.4.44 from 2.4.44-2.fc20 SRPM from Koji recompiled on F18
llvm-3.3 from May 7, before branching to 3.3 was done
mesa 9.2 from May 7, commit was around 03ef60681e61a52dee7fa3285618c313cf13f50c
compiled into an RPM with float textures enabled:
$ rpm -q mesa-libGL
mesa-libGL-9.2-0.1.fc18.x86_64
mesa-libGL-9.2-0.1.fc18.i686
The game makes the Radeon chip lock up, reliably at the same point,
which is when the game starts after the long cutscene.
Attached are two dmesgs, showing the same lockup.
The first occurred when I started a new game and watched through the cutscene.
The second occurred when I tried to continue the auto-saved game.
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https://bugs.freedesktop.org/show_bug.cgi?id=75005
Priority: medium
Bug ID: 75005
Assignee: dri-devel(a)lists.freedesktop.org
Summary: "Upvoid" segfault in radeonsi/llvm
Severity: normal
Classification: Unclassified
OS: All
Reporter: haagch.christoph(a)googlemail.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 94105
--> https://bugs.freedesktop.org/attachment.cgi?id=94105&action=edit
gdb "bt full" of the segfault
Software: Latest mesa git etc.
The program causing it is closed source: https://upvoid.com/
On intel ivy bridge it works.
On radeonsi it segfaults every time when starting the game.
full gdb backtrace with at least most debug information is attached.
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https://bugs.freedesktop.org/show_bug.cgi?id=75211
Priority: medium
Bug ID: 75211
Assignee: dri-devel(a)lists.freedesktop.org
Summary: radeonsi/llvm SIGABRT in Antichamber (UDK)
Severity: normal
Classification: Unclassified
OS: All
Reporter: haagch.christoph(a)googlemail.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 94363
--> https://bugs.freedesktop.org/attachment.cgi?id=94363&action=edit
backtrace without debug symbols
HD 7970M, mesa recent git, llvm 3.5 recent svn.
Antichamber based on Unreal Engine is available in the latest Humble Bundle.
The crash doesn't seem to happen deterministically, I produced such a crash two
times now by playing the game for a few minutes and then it randomly crashed.
UDKGame-Linux:
/build/lib32-llvm-svn/src/llvm/include/llvm/CodeGen/SlotIndexes.h:417:
llvm::SlotIndex llvm::SlotIndexes::getInstructionIndex(const
llvm::MachineInstr*) const: Assertion `itr != mi2iMap.end() && "Instruction not
found in maps."' failed.
Program received signal SIGABRT, Aborted.
0xf7fdb430 in __kernel_vsyscall ()
The backtrace I attached is without debug symbols so maybe isn't too
informative. Later I will compile with debug symbols and provide a better one
if needed.
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https://bugs.freedesktop.org/show_bug.cgi?id=75361
Priority: medium
Bug ID: 75361
Assignee: dri-devel(a)lists.freedesktop.org
Summary: freeze in Mass Effect 3 (wine)
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: idd997733t(a)gmail.com
Hardware: x86 (IA32)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 94560
--> https://bugs.freedesktop.org/attachment.cgi?id=94560&action=edit
R600_DEBUG=fs,vs,gs,ps,cs dump
Kernel:3.13.1/3.14_rc2
libdrm:git (21 february)
mesa:git (21 february)
llvm:svn (21 february)
card: 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Pitcairn XT [Radeon HD 7870 GHz Edition]
R600_DEBUG=hyperz and R600_DEBUG=nohyperz no effect
Freeze in game. If use another video card (GF8800 on nouveau git) - work fine.
Need dump apitrace?
Let me know if you need further information.
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https://bugs.freedesktop.org/show_bug.cgi?id=73320
Priority: medium
Bug ID: 73320
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [radeonsi] LLVM runs out of registers during register
allocation in Painkiller Hell & Damnation
Severity: major
Classification: Unclassified
OS: Linux (All)
Reporter: freedesktop.org(a)inequation.org
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
(this is possibly a duplicate of bug #72228)
First of all, this report is based on a user's report - I do not have the
software/hardware combo to reproduce. I can, however, provide Steam keys for
the game to Mesa developers for free if it is needed, just shoot me an email.
A user of Painkiller Hell & Damnation has reported crashes when using radeonsi
from Mesa 10.1.0-devel (git-5a51c1b saucy-oibaf-ppa). LLVM aborts with the
following message:
LLVM ERROR: ran out of registers during register allocation
Relevant part of the backtrace:
#7 0xb7a20791 in __run_exit_handlers (status=status@entry=1, listp=0xb7b9d3e4
<__exit_funcs>, run_list_atexit=run_list_atexit@entry=true)
at exit.c:77
#8 0xb7a2081d in __GI_exit (status=1) at exit.c:99
#9 0xb5d28ee3 in llvm::report_fatal_error(llvm::Twine const&, bool) () from
/usr/lib/i386-linux-gnu/libLLVM-3.4.so.1
#10 0xb5d28fdb in llvm::report_fatal_error(char const*, bool) () from
/usr/lib/i386-linux-gnu/libLLVM-3.4.so.1
#11 0xb54cf6de in llvm::RegAllocBase::allocatePhysRegs() () from
/usr/lib/i386-linux-gnu/libLLVM-3.4.so.1
#12 0xb54dec28 in ?? () from /usr/lib/i386-linux-gnu/libLLVM-3.4.so.1
#13 0xb545781e in llvm::MachineFunctionPass::runOnFunction(llvm::Function&) ()
from /usr/lib/i386-linux-gnu/libLLVM-3.4.so.1
#14 0xb5638974 in llvm::FPPassManager::runOnFunction(llvm::Function&) () from
/usr/lib/i386-linux-gnu/libLLVM-3.4.so.1
#15 0xb5638a28 in llvm::FPPassManager::runOnModule(llvm::Module&) () from
/usr/lib/i386-linux-gnu/libLLVM-3.4.so.1
#16 0xb563b195 in llvm::legacy::PassManagerImpl::run(llvm::Module&) () from
/usr/lib/i386-linux-gnu/libLLVM-3.4.so.1
#17 0xb563b336 in llvm::legacy::PassManager::run(llvm::Module&) () from
/usr/lib/i386-linux-gnu/libLLVM-3.4.so.1
#18 0xb5da1bb9 in ?? () from /usr/lib/i386-linux-gnu/libLLVM-3.4.so.1
#19 0xb5da1f30 in LLVMTargetMachineEmitToMemoryBuffer () from
/usr/lib/i386-linux-gnu/libLLVM-3.4.so.1
#20 0xb6b92b17 in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#21 0xb6b80f30 in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#22 0xb6b81a9e in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#23 0xb6b8a382 in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#24 0xb6b8a4e3 in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#25 0xb698f60e in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#26 0xb6990966 in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#27 0xb6956443 in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#28 0xb695339e in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#29 0xb6968230 in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#30 0xb6937891 in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#31 0xb6938e4c in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#32 0xb6939254 in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#33 0xb693934f in ?? () from /usr/lib/i386-linux-gnu/dri/radeonsi_dri.so
#34 0x08b65086 in FMeshDrawingPolicy::DrawMesh(FMeshBatch const&, int) const ()
Anything I can do to improve the diagnostics?
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https://bugs.freedesktop.org/show_bug.cgi?id=75276
Priority: medium
Bug ID: 75276
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Implement VGPR Register Spilling
Severity: normal
Classification: Unclassified
OS: All
Reporter: tstellar(a)gmail.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Register spilling is not implemented for VGPRs causing a number of applications
to crash.
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https://bugs.freedesktop.org/show_bug.cgi?id=64867
Priority: medium
Bug ID: 64867
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Hangs on Cayman (HD6950) when watching flash/using
vdpau
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: serafean(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 79658
--> https://bugs.freedesktop.org/attachment.cgi?id=79658&action=edit
dmesg after X freeze
When watching a flash video (opera + flash-11.2.202.262 ) the kernel log starts
filling up with
[ 7009.603310] radeon 0000:01:00.0: GPU fault detected: 146 0x0e677004
[ 7009.603313] radeon 0000:01:00.0: VM_CONTEXT1_PROTECTION_FAULT_ADDR
0x00000000
[ 7009.603316] radeon 0000:01:00.0: VM_CONTEXT1_PROTECTION_FAULT_STATUS
0x00000000
to sometimes eventually hang the GPU. When this starts appearing there is
graphic corruption everywhere. I also managed to reproduce this when playing
back a video using mplayer with the vdpau backend. ( EnableLinuxHWVideoDecode=1
is commented out in /etc/adobe/mms.cfg)
I managed to get a dmesg output after the GPU hang (attached) and then tried to
save what is in /sys/kernel/debug/dri/0 but not knowing which was important,
tried to do it in a bash for cycle, and got a complete hang.
linux-3.10-rc1
mesa, libdrm, radeon ddx from git.
might be related to https://bugs.freedesktop.org/show_bug.cgi?id=62959 , but
piglit just finished fine. (fine = didn't hang in this case, still a bunch of
"radeon_gem_object_create:69 alloc size 1365Mb bigger than 256Mb limit" in the
logs).
Additional info : I have a dual screen setup.
Anything more you need, I'll be happy to provide.
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