https://bugs.freedesktop.org/show_bug.cgi?id=70779
Priority: medium
Bug ID: 70779
Assignee: dri-devel(a)lists.freedesktop.org
Summary: OpenCL hangs with big kernels
Severity: normal
Classification: Unclassified
OS: All
Reporter: mustrumr97(a)gmail.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Radeon 7870 XT.
A 50-word kernel works, a 67-word one hangs. Other tests confirm this.
See bug 60879
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https://bugs.freedesktop.org/show_bug.cgi?id=64201
Priority: medium
Bug ID: 64201
Assignee: dri-devel(a)lists.freedesktop.org
Summary: OpenCL usage result segmentation fault on r600g with
HD6850.
Severity: normal
Classification: Unclassified
OS: other
Reporter: spamjunkeater(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
I am using OpenSUSE 12.3 x86_64 with 3.9 Kernel and ATI 6850HD GPU.
I just experiment OpenCL but I cannot make it with open source tools.
compiled llvm, clang with : ./configure --libdir=/usr/lib64 --prefix=/usr
--enable-{optimized,pic,shared} --disable-{assertions,docs,timestamps}
--enable-targets="x86_64" --enable-experimental-targets="R600"
(for llvm compilation, used http://llvm.org/docs/GettingStarted.html)
And after, compiled mesa-trunk with ./configure --with-gallium-drivers=r600
--prefix=/usr --libdir=/usr/lib64 --enable-{vdpau,texture-float}
--with-dri-drivers="" --enable-{gallium-llvm,r600-llvm-compiler,opencl}
--enable-glx-tls --enable-shared-{glapi,dricore}
but every utility that I tried, gives a segmentation error to me :-/
[ 3453.462803] python[7401]: segfault at 60 ip 00007f55c16292c0 sp
00007fff191b9138 error 4 in pipe_r600.so[7f55c14c0000+299000]
[ 3465.707476] pyrit[7529]: segfault at 0 ip 00007f53614fb7cb sp
00007f535f2bc5c0 error 6 in libLLVM-3.3svn.so[7f5360eb1000+1004000]
[ 3674.192257] cgminer[8773]: segfault at 20 ip 00007f2b65088710 sp
00007fffc1f24908 error 4 in libLLVM-3.3svn.so[7f2b648af000+1004000]
Most detailed report from pyrit, by using it with benchmark argument;
> pyrit benchmark
Pyrit 0.4.1-dev (svn r308) (C) 2008-2011 Lukas Lueg http://pyrit.googlecode.com
This code is distributed under the GNU General Public License v3+
Calibrating... 0x7faf109a72e0: i32 = GlobalAddress<i32 (i32, i32, i32)*
@llvm.AMDGPU.bit.extract.u32.> 0
Undefined function
UNREACHABLE executed at
/run/media/death/OldRoot/temp/llvm/lib/Target/R600/AMDGPUISelLowering.h:56!
Stack dump:
0. Running pass 'Function Pass Manager' on module 'radeon'.
1. Running pass 'AMDGPU DAG->DAG Pattern Instruction Selection' on function
'@sha1_process'
Aborted
Regards,
Erdem
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https://bugs.freedesktop.org/show_bug.cgi?id=64776
Priority: medium
Bug ID: 64776
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [9.1.2]"GPU fault detected" whit "eclipse juno" crash
system
Severity: normal
Classification: Unclassified
OS: All
Reporter: mombelli.mauro(a)gmail.com
Hardware: Other
Status: NEW
Version: 9.1
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 79557
--> https://bugs.freedesktop.org/attachment.cgi?id=79557&action=edit
dmesg with a nice error log
hi,
after updating to mesa, ati-dri and mesa-libgl 9.1.2, everything work but when
launching "eclipse juno" (even a fresh install) the monitor turn off, sometimes
the system doesn't respond, sometimes the montor keep turning on and off, GUI
in freezed but i can still use virtual consolle. No problem with steam, bzflag,
flash, older version of eclipse or other java program. Also GPU extensive test
have been done on windows system with no fault.
Work-around is falling back to 9.1.1
my board:
$ lspci | grep -i VGA
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Pitcairn PRO [Radeon HD 7850]
here you will find attached dmesg and xorg log during one of the (rare) times
when monitor was going on and off. Xorg seems to stop just before the system
goes in this "loop state"
anyway dmesg seems to catch the problem
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https://bugs.freedesktop.org/show_bug.cgi?id=76490
Priority: medium
Bug ID: 76490
Assignee: dri-devel(a)lists.freedesktop.org
Summary: No output after radeon module is loaded (R9 270X)
Severity: normal
Classification: Unclassified
OS: All
Reporter: mail(a)geleia.net
Hardware: Other
Status: NEW
Version: unspecified
Component: DRM/Radeon
Product: DRI
Created attachment 96217
--> https://bugs.freedesktop.org/attachment.cgi?id=96217&action=edit
kernel log
The screen goes black after the radeon module is loaded. The only way I can get
any output is to blacklist the radeon module, load it via modprobe and then
change the resolution with xrandr from another computer via ssh.
I seem to get some sort of lockup if I don't blacklist the module, because then
I get a black screen at startup and I cannot even ssh into the machine. I tried
to enable netconsole from the kernel command line but I can't get it to work
(do I have to compile it statically?).
I tried this with 3.14-rc6. For reference, I'm including the log output I get
after I load the radeon module.
This card is an MSI R9 270X Gaming 4G.
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https://bugs.freedesktop.org/show_bug.cgi?id=37724
Summary: occlusion queries are messed up in ut2004 (regression,
bisected)
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: aaalmosss(a)gmail.com
The majority of the 3d objects disappear periodically since this commit:
f76787b3eae3f0b8af839fabfb24b57715a017f6 is the first bad commit
commit f76787b3eae3f0b8af839fabfb24b57715a017f6
Author: Marek Olšák <maraeo(a)gmail.com>
Date: Sun May 29 04:36:36 2011 +0200
r300g: fix occlusion queries when depth test is disabled or zbuffer is
missing
From now on, depth test is always enabled in hardware.
If depth test is disabled in Gallium, the hardware Z function is set to
ALWAYS.
If there is no zbuffer set, the colorbuffer0 memory is set as a zbuffer
to silence the CS checker.
This fixes piglit:
- occlusion-query-discard
- NV_conditional_render/bitmap
- NV_conditional_render/drawpixels
- NV_conditional_render/vertex_array
:040000 040000 baeff41ffed8952cbb1666d04941c6d5d01ca4fc
cdb64f4b684804b818df4b65c04109eaad568e11 M src
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https://bugs.freedesktop.org/show_bug.cgi?id=65968
Priority: medium
Bug ID: 65968
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Massive memory corruption in Planetary Annihilation
Alpha
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: andreas.ringlstetter(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/DRI/r300
Product: Mesa
Created attachment 81105
--> https://bugs.freedesktop.org/attachment.cgi?id=81105&action=edit
Example of corruption in PA. The skybox texture has been completely
overwritten, partly with textures from other programms, corruption in other
textures is already starting.
Using the R300 driver (git version from 2013-06-19) on a Mobility Radeon X1400
(128MB dedicated ???), I get massive memory corruption which can be seen in the
attached screenshot when running the Planetary Annihilation Alpha.
The game makes use of virtual texturing, thats means a mega texture which won't
possibly fit in the RAM in one piece.
However, it appears like textures which are NOT part of the mega texture have
been mapped into the same address space. I could see other textures, and even
bitmaps from other applications.
In the screenshot, there are large grey stripes for example, however there is
no such texture in the game. The color does match the color of the window
border though. Performing further tests, I even managed to get parts of album
covers from Banshee into PA.
This issue is not only limited to Planetary Annihilation though and the
corruption also works other way around, where applications overwrite the
bitmaps of other applications.
The effects of the corruption are clearly visible in PA due to the large
textures. They are not deterministic, but appear very reliable, most likely due
to the high memory usage.
Using other applications which frequently allocate new textures (like Banshee
with album covers) speeds up the corruption and makes it even visible in other
applications like Firefox, Cinnamon etc., although not reliable.
Attached are:
Screenshot of corruption
Xorg-log
glxinfo output
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https://bugs.freedesktop.org/show_bug.cgi?id=43698
Bug #: 43698
Summary: On PPC, OpenGL programs use incorrect texture colors.
Classification: Unclassified
Product: Mesa
Version: git
Platform: PowerPC
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: ghostlydeath(a)gmail.com
Created attachment 54298
--> https://bugs.freedesktop.org/attachment.cgi?id=54298
PrBoom
With git b1a8b7b0196c73bcfe488cbfc9e9fcd1d7ce7d9b.
Texture colors are incorrect, they appear to be ABGR instead of RGBA, thus blue
becomes green, red becomes alpha, etc.
The only thing that is not affected is glxgears, but that does not use any
textures.
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https://bugs.freedesktop.org/show_bug.cgi?id=74335
Priority: medium
Bug ID: 74335
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [UVD] vdpau hangs the system on radeonsi (HD 7950)
Severity: normal
Classification: Unclassified
OS: All
Reporter: darkbasic(a)linuxsystems.it
Hardware: Other
Status: NEW
Version: XOrg CVS
Component: DRM/Radeon
Product: DRI
Follow up of https://bugs.freedesktop.org/show_bug.cgi?id=71448
Here is a video which hangs 100% of the times:
https://mega.co.nz/#!eQhSjJQR!EEe8-taN5IspIu-RW0WQzmvKzc5fkCn282kS5ugZ_as
Play with
mplayer2 -vo vdpau, -vc
ffmpeg12vdpau,ffwmv3vdpau,ffvc1vdpau,ffh264vdpau,ffodivxvdpau,
PlanetEarthBirds.mkv
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https://bugs.freedesktop.org/show_bug.cgi?id=74718
Priority: medium
Bug ID: 74718
CC: airlied(a)freedesktop.org
Assignee: dri-devel(a)lists.freedesktop.org
Summary: r600g: graphics artifacts with geometry shaders
Severity: normal
Classification: Unclassified
OS: All
Reporter: edwin+mesa(a)etorok.net
Hardware: Other
Status: NEW
Version: git
Component: Drivers/DRI/R600
Product: Mesa
Created attachment 93670
--> https://bugs.freedesktop.org/attachment.cgi?id=93670&action=edit
geometry.trace
This application uses a geometry shader, and runs without crashing, but there
are graphics artifacts, see geometry.0000001176.png and
geometry.0000001644.png:
Source code for the application can be found here:
https://bitbucket.org/alfonse/gltut/src/1d1479cc7027f1e32c5adff748f3b296f19…https://bitbucket.org/alfonse/gltut/src/1d1479cc7027f1e32c5adff748f3b296f19…https://bitbucket.org/alfonse/gltut/src/1d1479cc7027f1e32c5adff748f3b296f19…https://bitbucket.org/alfonse/gltut/src/1d1479cc7027f1e32c5adff748f3b296f19…
It doesn't work exactly as is with the upstream source code, due to mismatching
layouts between vert/geom/frag shader, but adding this to all shaders makes it
run:
layout(std140) uniform;
Let me know if a tarball with a working source code would help debugging or if
the apitrace suffices.
I did an apitrace, and rerun it using llvmpipe forced to 3.3, and there are no
artifacts there, see geometry.0000001176.good.png:
$ MESA_GLSL_VERSION_OVERRIDE=330 MESA_GL_VERSION_OVERRIDE=3.3
LIBGL_ALWAYS_SOFTWARE=1 glretrace ./geometry.trace
Kernel is 3.14.0-rc1 + merge of 7c4c62a04a2a80e3feb5d6c97aca1e413b11c790 from
drm-fixes:
$ uname -a
Linux debian 3.14.0-rc1-00015-g7c4c62a #48 SMP PREEMPT Sat Feb 8 17:33:48 EET
2014 x86_64 GNU/Linux
Mesa is from the 10.1 branch:
$ glxinfo |grep OpenGL
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV730
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.0-rc1
(git-1e6bba5)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.1.0-rc1 (git-1e6bba5)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
Hardware is a Radeon HD 4650:
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] RV730
PRO [Radeon HD 4650] (prog-if 00 [VGA controller])
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