https://bugs.freedesktop.org/show_bug.cgi?id=81896
Priority: medium
Bug ID: 81896
Assignee: dri-devel(a)lists.freedesktop.org
Summary: GPU reset when running some "John the Ripper" (+
jumbo patch, from Git) OpenCL tests
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: lbdkmjdf(a)sharklasers.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 103669
--> https://bugs.freedesktop.org/attachment.cgi?id=103669&action=edit
mixed outputs
I get GPU reset when running some opencl tests from this program from TTY. If
I'm running a DE when the lockup happens, the system stops responding.
Attached are:
- the mixed output from /var/log/syslog and this command:
$ R600_DEBUG=cs LWS=128 GWS=9216 ./john --test
--format=PBKDF2-HMAC-SHA256-opencl
- an attempt to clean it, only leaving the output from "R600_DEBUG=cs"
Also notice, there is random garbage after "Build log:", which comes from
clGetProgramBuildInfo (
https://github.com/magnumripper/JohnTheRipper/blob/bleeding-jumbo/src/commo…
, prints "Build log:" in line 768)
My system:
Hardware: HP dv6, CPU: AMD A6-3400M, GPUs: Radeon HD 6520g (evergreen) + 6750M
(north islands)
OS: Kubuntu 14.04
Kernel: 3.15.7, and 3.13, both amd64
Mesa 10.3~git1407290730.9a53f9 (from oibaf's PPA,
https://launchpad.net/~oibaf/+archive/graphics-drivers ), compiled with LLVM
3.5-rc1.
________________
To reproduce, here's a mini "how to run" for "John The Ripper" + "jumbo"
patches:
$ git clone https://github.com/magnumripper/JohnTheRipper
$ cd JohnTheRipper/src
$ ./configure && make
$ cd ../run
$ ./john --help # prints usage help
$ # the following command prints a list of hash format tests that use opencl,
separated by spaces. remove the awk part to get one per line:
$ ./john --help | grep -Eo '[a-zA-Z0-9-]*-opencl' | awk '{printf "%s ", $0}';
echo
To run a test:
$ ./john --test --format=$format
where $format is one of the formats listed from the previous command
The program does verify the output. When it fails, it should print something
like "FAILED (get_hash[0](0))".
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https://bugs.freedesktop.org/show_bug.cgi?id=81683
Priority: medium
Bug ID: 81683
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [r600g] graphic glitches in Skyrim - failed to build
shader
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: 640bugs(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 10.2
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 103360
--> https://bugs.freedesktop.org/attachment.cgi?id=103360&action=edit
Screenshot of graphic problems in Skyrim
When playing Skyrim with Mesa 10.2.4, I get graphic glitches at the place of
the thieves guild (see screenshot, the floor isn't visible). I am playing with
an AMD Radeon 685, Linux 3.15.5-2-ARCH.
I noticed these messages in the console.
EE r600_shader.c:2188 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 127 registers
EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant
(type=1) -12
Is this bug known? Any ideas or suggestion, how i can help to solve this issue?
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https://bugs.freedesktop.org/show_bug.cgi?id=81192
Priority: medium
Bug ID: 81192
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Garbled screen with VDPAU playback and h264
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: sige(a)stripeyc.at
Hardware: x86-64 (AMD64)
Status: NEW
Version: unspecified
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 102577
--> https://bugs.freedesktop.org/attachment.cgi?id=102577&action=edit
dmesg output
Whenever I try playing a h264 encoded movie, the system/X11 locks up completely
with 3 different symptoms.
X freezes, I might be able to move the mousecursor (which doesn't change), was
able to log in to the machine remotely and reboot it.
X freezes first, full screen is garbled just a few seconds later.
Additionally I might be able to move some square, which is likely the
"cursor".. garbled as well. I must be honest I didn't try logging in remotely
there yet, if the machine itself is still alive.
Machie is running:
Linux 3.15.4 from the repo and tried on a 3.16rc4 today (Installed that to test
against a kernel bug)
Xorg is 1.15.2
mesa is 10.2.3
mplayer is SVN-r37224
I tried a mpeg2 video and played it just fine
( mplayer -vo vdpau -vc ffmpeg12vdpau <file> )
I also got two h264 files and it freezes/garbles every time there
http://samples.mplayerhq.hu/V-codecs/h264/PAFF/Grey.tshttp://samples.mplayerhq.hu/V-codecs/h264/nature_704x576_25Hz_1500kbits.h264
mplayer -vo vdpau -vc ffh264vdpau <file>
It reliably just freezes the screen, with the mouse working for a while or
completely garbles it.
I also had an occurrence of the screen going garbled and then black, back to
the garbled screen. Three times or something. Maybe he tried resetting the GPU
or something; I don't know. Not sure if I can find any logs from that one.
Also: Haven't tried any other codecs yet, that might be supported.
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https://bugs.freedesktop.org/show_bug.cgi?id=80876
Priority: medium
Bug ID: 80876
Assignee: dri-devel(a)lists.freedesktop.org
Summary: luxrays/slg4 hangs GPU (CEDAR)
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: awatry(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 102222
--> https://bugs.freedesktop.org/attachment.cgi?id=102222&action=edit
luxrays diff/patch to disable image support while reproducing bug.
While working on getting the Luxrays slg4 program running (which is invoked as
part of the luxmark CL-based raytracing benchmark), I encountered some GPU
hangs on the evergreen card I'm using (CEDAR, Radeon 5400-series).
Hardware:
Core i7-2600k
16GB DDR3
Radeon 5400-series PCI express w/ dual 1080p monitors
Software:
Mesa: Git master
LLVM: 3.5svn
drm: fairly recent git
libclc: git master + a few extra patches to implement missing built-ins
luxrays: From http://src.luxrender.net/luxrays, with the attached patch.
Steps:
1) Checkout luxrays source from the mercurial repository
2) Apply patch to disable image support in the renderer
3) Build luxrays from source (cmake).
4) run bin/slg4
5) Watch the UI start to pop-up and the GPU reset.
dmesg, kernel source, llvm bitcode to be attached. rlockup_*.c cs trace
available as a 35MB gzipped C file (>300MB uncompressed).
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https://bugs.freedesktop.org/show_bug.cgi?id=79431
Priority: medium
Bug ID: 79431
Assignee: dri-devel(a)lists.freedesktop.org
Summary: OpenGL OpenCL interop results in corrupted
renderbuffer object image
Severity: normal
Classification: Unclassified
OS: All
Reporter: pavol(a)klacansky.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
I use APP SDK with OpenCL running on CPU and r600 driver on GPU (AMD Mobility
3650) to compute image. If I use OpenCL image, I get correct result, however if
I want to display image using OpenGL (interop), it is corrupted.
I create renderbuffer object, than link it with OpenCL
(clCreateFromGLRenderbuffer) and then after image was computed I blit it
to back buffer.
I tested it in lab on nVidia proprietary driver and it works well, I suspect
the problem is in renderbuffer sharing.
OpenCL is 1.2, OpenGL 3.3.
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https://bugs.freedesktop.org/show_bug.cgi?id=79154
Priority: medium
Bug ID: 79154
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [Tesseract Game] 4xMSAA Causes Visible Wireframes
Severity: normal
Classification: Unclassified
OS: All
Reporter: mmstickman(a)gmail.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 99678
--> https://bugs.freedesktop.org/attachment.cgi?id=99678&action=edit
Screenshot of the wireframes
Currently running the latest mesa git with a Radeon HD 7950. Simply set MSAA to
4x to experience this bug.
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https://bugs.freedesktop.org/show_bug.cgi?id=78870
Priority: medium
Bug ID: 78870
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [r600g] Driver fails to compile shader from the game
tesseract - if/endif unbalanced in shader
Severity: normal
Classification: Unclassified
OS: All
Reporter: tdroste(a)gmx.de
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 99288
--> https://bugs.freedesktop.org/attachment.cgi?id=99288&action=edit
TGSI shader dump
While trying different settings in tesseract r600g gives me this for the
maximum setting of MLAA:
EE r600_shader.c:6180 tgsi_endif - if/endif unbalanced in shader
EE r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE r600_state_common.c:750 r600_shader_select - Failed to build shader variant
(type=1) -1
The offending TGSI shader is attachend. From a simple count of UIF end ENDIF it
seems that they are not unbalanced and the problem is somewhere else.
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https://bugs.freedesktop.org/show_bug.cgi?id=78832
Priority: medium
Bug ID: 78832
Assignee: dri-devel(a)lists.freedesktop.org
Summary: libvdpau_r600.so.1 crash/error for small video
Severity: normal
Classification: Unclassified
OS: All
Reporter: pierre-bugzilla(a)ossman.eu
Hardware: Other
Status: NEW
Version: 10.1
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 99222
--> https://bugs.freedesktop.org/attachment.cgi?id=99222&action=edit
8x8 test movie
Feeding libvdpau_r600.so.1 the attached video makes it misbehave. With mplayer
I get this:
[vdpau] Error when calling vdp_video_mixer_render: The size of a supplied
object does not match the object it is being used with. For example, a
VdpVideoMixer is configured to process VdpVideoSurface objects of a specific
size. If presented with a VdpVideoSurface of a different size, this error
will be raised.
With xbmc I get a crash:
Thread 1 (Thread 0x7fa8d0eff700 (LWP 2039)):
#0 0x00007fa8d8e562d1 in ?? () from /usr/lib64/vdpau/libvdpau_r600.so.1
#1 0x00007fa8d8ee0302 in vlVdpVideoMixerDestroy () from
/usr/lib64/vdpau/libvdpau_r600.so.1
#2 0x00000000008953f9 in VDPAU::CMixer::Process() ()
#3 0x00000000011d0a58 in CThread::Action() ()
#4 0x00000000011d1179 in CThread::staticThread(void*) ()
#5 0x0000003948007f33 in start_thread () from /lib64/libpthread.so.0
#6 0x00000039478f4ded in clone () from /lib64/libc.so.6
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https://bugs.freedesktop.org/show_bug.cgi?id=78669
Priority: medium
Bug ID: 78669
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [r600g with -O3]
layered-rendering/clear-color-all-types 3d
single_level fails
Severity: normal
Classification: Unclassified
OS: All
Reporter: david.heidelberger(a)ixit.cz
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
$ bin/gl-3.2-layered-rendering-clear-color-all-types 3d single_level -fbo -auto
Clearing each layer individually
Probing level 0, layer 0
Probing level 0, layer 1
Probing level 0, layer 2
Probing level 0, layer 3
Clearing all layers in miplevel 0 at once
Probing level 0, layer 0
Probing level 0, layer 1
Probing level 0, layer 2
Probe color at (0,0)
Expected: 0.000000 1.000000 0.000000 1.000000
Observed: 1.000000 0.000000 0.000000 1.000000
Probing level 0, layer 3
Probe color at (0,0)
Expected: 0.000000 1.000000 0.000000 1.000000
Observed: 1.000000 0.000000 0.000000 1.000000
This happen with mesa compiled with -O3. With -Og is perfectly fine.
Kernel: 3.12.18
Mesa: git (1646f4d0fb0efec04dce62b6dd4d974206acc8ac)
Card: Radeon HD 6550 (3870K APU)
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https://bugs.freedesktop.org/show_bug.cgi?id=78641
Priority: medium
Bug ID: 78641
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Radeon makes Flash player with VDPAU enabled hang at
vlVdpDecoderDestroy → flush → radeon_drm_ws_queue_cs
Severity: normal
Classification: Unclassified
OS: All
Reporter: mail(a)3v1n0.net
Hardware: Other
Status: NEW
Version: 10.1
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 98951
--> https://bugs.freedesktop.org/attachment.cgi?id=98951&action=edit
Radeon deadlock with Flash + VDPAU
1) Enable VDPAU support in flash player [1]
2) Visit web pages such as [2] (in that page the hang happens
when the AD has been played and the actual video should start).
At this point the flash player hangs (plugin-container process with firefox),
and there's no way to resume it other than killing the parent process.
It seems like a deadlock, see the attached backtrace; not sure if this has
something in common with Bug 70123.
This is when using mesa 10.1 (4a86465) in Ubuntu 14.04.
[1] echo -e "EnableLinuxHWVideoDecode = 1\nOverrideGPUValidation = 1" >>
/etc/adobe/mms.cfg
[2]
http://video.corriere.it/i-ragazzi-anni-90-come-eravamo/9fd1a13c-d9b5-11e3-…
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