https://bugs.freedesktop.org/show_bug.cgi?id=37193
Summary: Crash while switching between OpenGL window and other
window
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: critical
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: info(a)noctus.net
Thanks to the Unigine Heaven demo I was finally able to reliably reproduce an
issue which I only experienced with Mplayer before.
Upon switching back and forth between one window where OpenGL is used and
another one, quickly the whole input and output of X freezes followed by a hard
restart of my system a few moments later.
Conditions to reproduce here:
1) Have the Composite extension enabled
- the crash does not occur without the Composite extension
- disabling Compositing in my WM (Xfwm4, uses XRender) does prevent the
crashes
2) Have rencer acceleration enabled
- Setting RenderAccel to "Off" prevents the crashes
- Crashes occur both with EXA as well as XAA
3) Start an application which opens an OpenGL context with a least amount of
complexity wrt the graphics
- Crash is reproducible with Mplayer using the GL video output
- Also reproducible with the Unigine Heaven demo
- Not reproducible with glxgears (seemingly too simple)
4) Open another application window and start switching back and forth between
those two
Due to the hard restart I am currently unable to find any traces of debugging
information so help for getting started on this is greatly appreciated.
I am aware that there are quite a few other reports which sound similar to this
one and I thought about adding a comment on these. However, without any
additional info to add, my comment wouldn’t be that much worth. Thus I am
mostly hoping for help on gathering as much information as possible.
Aside from using the latest Mesa git master I am also using the latest git
master of the xf86-video-ati DDX.
(I also wanted to spare you from this lengthy message in #dri-devel ;-) )
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https://bugs.freedesktop.org/show_bug.cgi?id=34708
Summary: running piglit on r600 causes gkrellm to lose text
color
Product: Mesa
Version: 7.10
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: hramrach(a)gmail.com
Created an attachment (id=43790)
--> (https://bugs.freedesktop.org/attachment.cgi?id=43790)
screenshot of part of the gkrellm window
After running some 3d apps (eg. piglit) parts of gkrellm lose text color.
Firefox does not seem affected, nor are terminals.
While taking the screenshot the Lock and Shoot buttons which were previously OK
lost color while they were redrawn.
As all the text that loses color is the value text (as opposed to the label
text) it looks like any newly drawn text is not colored (black).
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https://bugs.freedesktop.org/show_bug.cgi?id=30651
Summary: r600g: gl output in mplayer have no colors if used
with a fragment program with additional lookup and
bicubic B-spline filtering
Product: Mesa
Version: git
Platform: All
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: virtuousfox(a)gmail.com
when i try to play video in mplayer with option 'gl:yuv=4,lscale=1,cscale=1'
and r600g in use, it displays no colors. if it's 'gl:yuv=3', colors are ok.
'gl:yuv=5' seems also ok.
sorry, i haven't tested yuv=4 without 'lscale=1,cscale=1' and immediately
rebuilded mesa without gallium, so i don't know which of those to blame
actually. my bet is 'yuv=4' and "a fragment program with additional lookup".
by the way, what yuv and *scale options do you recommend for use with ATI/AMD
>=r600 cards in terms of performance and quality ?
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https://bugs.freedesktop.org/show_bug.cgi?id=89126
Bug ID: 89126
Summary: [r300] Hardware accelerated flash shows wrong colors
on 480p Youtube videos
Product: Mesa
Version: 10.4
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: gooberslot(a)hotmail.com
QA Contact: dri-devel(a)lists.freedesktop.org
When hardware acceleration is turned on for flash videos 480p videos on Youtube
show the wrong colors; 360p and 720p work fine. Strangely, I've not noticed
problems on any other site but I'm not sure if other sites are using hardware
acceleration since most don't tell you. I've tested this on Firefox and the
old Opera 12.16 and it happens on both. Disabling hardware acceleration causes
all the videos to have the same colors.
Here are 3 pictures demonstrating the problem.
360p: http://imgur.com/Oz955Wg
480p: http://imgur.com/19gf3Gg
720p: http://imgur.com/lOzRQxu
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https://bugs.freedesktop.org/show_bug.cgi?id=88717
Bug ID: 88717
Summary: [r300g] r300compiler error: Failed to translate rgb
instruction - while running a game with gallium-nine
Product: Mesa
Version: git
Hardware: x86 (IA32)
URL: https://github.com/iXit/Mesa-3D/issues/64
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: fabio.ped(a)libero.it
QA Contact: dri-devel(a)lists.freedesktop.org
When running Tales of Monkey Island game with quality >= 7/9 using iXit mesa
master branch I get the following error:
r300compiler error: Failed to translate rgb instruction.
r300 FP: Compiler Error:
Failed to translate rgb instruction.
Using a dummy shader instead.
r300: Initial fragment program
If useful I attached the output when running with "RADEON_DEBUG=fp wine
MonkeyIsland101.exe > ~/nine-tales-monkey-island.txt 2>&1".
According to axeldavy on the gallium-nine github issue tracker (
https://github.com/iXit/Mesa-3D/issues/64 ) the shader seems fine, it is likely
a r300 compiler error.
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https://bugs.freedesktop.org/show_bug.cgi?id=87496
Bug ID: 87496
Summary: [r300g] Battle.net app window content rotated and
stretched
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: pavel.ondracka(a)email.cz
Created attachment 111050
--> https://bugs.freedesktop.org/attachment.cgi?id=111050&action=edit
screenshot
While the contents of the window seems to be mostly fine, they are composed
inside the window in a completely wrong way (screenshot attached).
There is a visible line going from top left corner to bottom right and both
resulting parts of the window contains rotated and partially stretched content.
Trace to reproduce this at: http://pavel.ondracka.cz/battle.net.trace
or just get the client at battle.net/app/ and run it with wine.
This is not reproducible with llvmpipe.
GPU: RV530
Mesa: e06b0778f59980429fececb1aa0de0f0a3f23427
libdrm: 2.4.58-3.fc21
Kernel: 3.17.6-300.fc21.i686
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