https://bugs.freedesktop.org/show_bug.cgi?id=80004
Priority: medium
Bug ID: 80004
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Serious Sam 3 BFE - incorrect weapon rendering
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: vitalif(a)yourcmc.ru
Hardware: x86 (IA32)
Status: NEW
Version: 10.1
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 101017
--> https://bugs.freedesktop.org/attachment.cgi?id=101017&action=edit
Incorrect weapon rendering
Hi!
I try to play Serious Sam 3 BFE using Mesa and r600g driver, and I get
incorrect rendering of the weapon - it's rendered "diagonal" (see the
screenshot).
Linux kernel is Debian's 3.14.4-1.1, but most of the system is i386. Mesa is
10.1.2 from Debian repos.
Card is ATI Mobility Radeon HD 4670.
OpenGL renderer string: Gallium 0.4 on AMD RV730
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.2
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
Is it a known issue?
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=89254
Bug ID: 89254
Summary: Dota2 hangs the gpu
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: m.cencora(a)gmail.com
QA Contact: dri-devel(a)lists.freedesktop.org
Created attachment 113710
--> https://bugs.freedesktop.org/attachment.cgi?id=113710&action=edit
glxinfo output
Dota2 hanged gpu for me 3 times in a row after loading or rejoining a game. It
wasn't crashing for other games, but only for a single one (so far). Possibly
the bug is triggered by a specific custom hero outfit/effect.
Attached glxinfo output and dmesg output
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=72307
Priority: medium
Bug ID: 72307
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [radeonsi] radeonsi_dri.so undefined symbol: setupterm
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: neatnoise(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 90220
--> https://bugs.freedesktop.org/attachment.cgi?id=90220&action=edit
Xorg log
Hello. I can see following errors when starting Xorg:
failed to open /usr/lib64/dri/radeonsi_dri.so: /usr/lib64/dri/radeonsi_dri.so:
undefined symbol: setupterm
gbm: failed to open any driver (search paths /usr/lib64/dri)failed to load
driver: radeonsi
failed to load module: /usr/lib64/gbm/gbm_gallium_drm.so: cannot open shared
object file: No such file or directory
couldn't get display device
Program received signal SIGSEGV, Segmentation fault.
0x000000000020e116 in ?? ()
OS: Gentoo
User space packages:
media-libs/mesa git
sys-devel/llvm git
x11-libs/libdrm git
x11-libs/glamor git
x11-drivers/xf86-video-ati git
x11-base/xorg-server 1.14.3
Linux Kernel: 3.13.0-rc2
Mesa source config:
./configure --prefix=/usr --build=x86_64-pc-linux-gnu
--host=x86_64-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info
--datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib
--libdir=/usr/lib64 --disable-silent-rules --disable-dependency-tracking
--enable-dri --enable-glx --enable-shared-glapi --enable-texture-float
--disable-debug --enable-egl --enable-gbm --disable-gles1 --disable-gles2
--enable-glx-tls --disable-osmesa --enable-asm --without-llvm-shared-libs
--with-dri-drivers=,swrast,radeon,r200
--with-gallium-drivers=,swrast,radeonsi,r300,r600 PYTHON2=/usr/bin/python2.7
--with-egl-platforms=x11,drm --enable-gallium-llvm --disable-openvg
--disable-gallium-egl --enable-r600-llvm-compiler --enable-vdpau --disable-xa
--disable-xvmc
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=73785
Priority: medium
Bug ID: 73785
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Team Fortress 2 causes random GPU stalls on radeonsi
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: xamaniqinqu(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 92376
--> https://bugs.freedesktop.org/attachment.cgi?id=92376&action=edit
dmesg output related to the GPU stall.
Overview:
The game "Team Fortress 2" causes the GPU to stall randomly. The stalls
sometimes resolve by themselves after ~1 min, but will occur again rapidly.
Steps to reproduce:
1) Install "Team Fortress 2" through Steam (
http://store.steampowered.com/app/440/ ).
2) Start the game, join a map.
3) Play until the GPU hangs.
4) Optionally: wait until GPU recovers.
Actual results:
Frequent GPU stalls while playing Team Fortress 2. Sometimes video output
is restored after ~1 min.
Expected results:
No stalls.
Build date and platform:
Build date of all components: 01/18/2014
Linux kernel version: 3.13-rc8 x86_64
Mesa: git (566e0ddfd01dbadd75462fed5a3f141b9f494028)
LLVM: 3.5-svn (commit 199570)
Additional information:
I am running on a Radeon HD 7970 with DVI output at 2560x1440. Dynamic
power management is enabled. Disabling Hi-Z does not alleviate the problem. The
output of "dmesg 'drm\|radeon'" has been added as an attachment. I could not
reproduce the issue (yet) in another Source engine title, "Left 4 Dead 2".
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=84327
Priority: medium
Bug ID: 84327
Assignee: dri-devel(a)lists.freedesktop.org
Summary: crash in gnome-shell when typing in the app view
Severity: normal
Classification: Unclassified
OS: All
Reporter: rstrode(a)redhat.com
Hardware: Other
Status: NEW
Version: unspecified
Component: Drivers/Gallium/r300
Product: Mesa
in gnome-shell 3.14.0 (with mutter 3.14.0) any time i type in the overview it
crashes. valgrind reports this:
==6970== Thread 1:
==6970== Invalid read of size 4
==6970== at 0x228163E9: UnknownInlinedFun (register_allocate.c:524)
==6970== by 0x228163E9: ra_allocate (register_allocate.c:555)
==6970== by 0x22AF000F: do_advanced_regalloc
(radeon_pair_regalloc.c:620)
==6970== by 0x22AF000F: rc_pair_regalloc (radeon_pair_regalloc.c:776)
==6970== by 0x22AE417B: rc_run_compiler_passes (radeon_compiler.c:465)
==6970== by 0x22AE4224: rc_run_compiler (radeon_compiler.c:491)
==6970== by 0x22AF69B3: r3xx_compile_fragment_program
(r3xx_fragprog.c:153)
==6970== by 0x22AD03AF: r300_translate_fragment_shader (r300_fs.c:519)
==6970== by 0x22AD1439: r300_pick_fragment_shader (r300_fs.c:597)
==6970== by 0x22ADC5F2: r300_validate_fragment_shader
(r300_state_derived.c:1048)
==6970== by 0x22ADC5F2: r300_update_derived_state
(r300_state_derived.c:1075)
==6970== by 0x22AD3476: r300_draw_vbo (r300_render.c:794)
==6970== by 0x22926B74: u_vbuf_draw_vbo (u_vbuf.c:1148)
==6970== by 0x227DCD5E: st_draw_vbo (st_draw.c:285)
==6970== by 0x227AF16D: vbo_draw_arrays (vbo_exec_array.c:667)
==6970== Address 0x45864d64 is 18,532 bytes inside an unallocated block of
size 20,144 in arena "client"
==6970==
gnome-shell: compiler/radeon_variable.c:61: rc_variable_change_dst:
Assertion `new_writemask & 8' failed.
COGL_DEBUG=show-source writes this to the console just before the crash:
Cogl-Message: fragment shader:
#version 120
#ifdef GL_ES
precision highp float;
#endif
#define COGL_VERSION 100
uniform mat4 cogl_modelview_matrix;
uniform mat4 cogl_modelview_projection_matrix;
uniform mat4 cogl_projection_matrix;
varying vec4 _cogl_color;
#define cogl_color_in _cogl_color
#define cogl_tex_coord_in _cogl_tex_coord
#define cogl_color_out gl_FragColor
#define cogl_depth_out gl_FragDepth
#define cogl_front_facing gl_FrontFacing
#define cogl_point_coord gl_PointCoord
varying vec4 _cogl_tex_coord[1];
#define cogl_tex_coord0_in _cogl_tex_coord[0]
/*
* st-scroll-view-fade.glsl: Edge fade effect for StScrollView
*
* Copyright 2010 Intel Corporation.
* Copyright 2011 Adel Gadllah
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
uniform sampler2D tex;
uniform float height;
uniform float width;
uniform float vfade_offset;
uniform float hfade_offset;
uniform bool fade_edges_top;
uniform bool fade_edges_right;
uniform bool fade_edges_bottom;
uniform bool fade_edges_left;
uniform vec2 fade_area_topleft;
uniform vec2 fade_area_bottomright;
void main ()
{
cogl_color_out = cogl_color_in * texture2D (tex, vec2
(cogl_tex_coord_in[0].xy));
float y = height * cogl_tex_coord_in[0].y;
float x = width * cogl_tex_coord_in[0].x;
/*
* We cannot just return here due to a bug in llvmpipe see:
* https://bugzilla.freedesktop.org/show_bug.cgi?id=62357
*/
if (x > fade_area_topleft[0] && x < fade_area_bottomright[0] &&
y > fade_area_topleft[1] && y < fade_area_bottomright[1]) {
float ratio = 1.0;
float fade_bottom_start = fade_area_bottomright[1] - vfade_offset;
float fade_right_start = fade_area_bottomright[0] - hfade_offset;
bool fade_top = y < vfade_offset && fade_edges_top;
bool fade_bottom = y > fade_bottom_start && fade_edges_bottom;
bool fade_left = x < hfade_offset && fade_edges_left;
bool fade_right = x > fade_right_start && fade_edges_right;
float vfade_scale = height / vfade_offset;
if (fade_top) {
ratio *= y / vfade_offset;
}
if (fade_bottom) {
ratio *= (fade_area_bottomright[1] - y) / (fade_area_bottomright[1]
- fade_bottom_start);
}
float hfade_scale = width / hfade_offset;
if (fade_left) {
ratio *= x / hfade_offset;
}
if (fade_right) {
ratio *= (fade_area_bottomright[0] - x) / (fade_area_bottomright[0]
- fade_right_start);
}
cogl_color_out *= ratio;
}
}
Segmentation fault (core dumped)
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugzilla.kernel.org/show_bug.cgi?id=70711
Bug ID: 70711
Summary: Audio hdmi
Product: Drivers
Version: 2.5
Kernel Version: 3.14.0-rc3
Hardware: x86-64
OS: Linux
Tree: Mainline
Status: NEW
Severity: normal
Priority: P1
Component: Video(DRI - non Intel)
Assignee: drivers_video-dri(a)kernel-bugs.osdl.org
Reporter: vincenzov72(a)hotmail.com
Regression: No
Audio hdmi not work with radeon 7750, works good with radeon 6450
--
You are receiving this mail because:
You are watching the assignee of the bug.
https://bugzilla.kernel.org/show_bug.cgi?id=83461
Bug ID: 83461
Summary: hdmi screen flicker/unusable
Product: Drivers
Version: 2.5
Kernel Version: 3.15, 3.16
Hardware: x86-64
OS: Linux
Tree: Mainline
Status: NEW
Severity: blocking
Priority: P1
Component: Video(DRI - non Intel)
Assignee: drivers_video-dri(a)kernel-bugs.osdl.org
Reporter: kb(a)spatium.org
Regression: No
Since kernel 3.15 I cannot get a stable video output on HDMI. The screen
flickers and blinks, and my dmesg is full of these:
sound hdaudioC1D0: HDMI ATI/AMD: no speaker allocation for ELD
The video card in question is:
Advanced Micro Devices, Inc. [AMD/ATI] RS880 [Radeon HD 4200]
Downgrading to 3.14 seems to remove the issue.
--
You are receiving this mail because:
You are watching the assignee of the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=87856
Bug ID: 87856
Summary: Driver load fails with no error on ppc64 host
Product: Mesa
Version: 10.2
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: freedesktopbugs(a)63bit.net
Created attachment 111507
--> https://bugs.freedesktop.org/attachment.cgi?id=111507&action=edit
Xorg log, dmesg | fgrep radeon, and glxinfo with LIBGL_DEBUG set
I have a PowerPC G5 (ppc64 with 64-bit userland) with working KMS using a
(ostensibly x86) Radeon HD4650. KMS is enabled and the kernel and Xorg parts of
KMS/DRI2 appear to be attaching correctly.
After X starts, running LIBGL_DEBUG=verbose glxinfo outputs the following:
libGL: OpenDriver: trying /usr/lib64/dri/tls/r600_dri.so
libGL: OpenDriver: trying /usr/lib64/dri/r600_dri.so
libGL: driver does not expose __driDriverGetExtensions_r600():
/usr/lib64/dri/r600_dri.so: undefined symbol: __driDriverGetExtensions_r600
libGL: Can't open configuration file /root/.drirc: No such file or directory.
libGL: Can't open configuration file /root/.drirc: No such file or directory.
libGL error: failed to load driver: r600
libGL: OpenDriver: trying /usr/lib64/dri/tls/swrast_dri.so
libGL: OpenDriver: trying /usr/lib64/dri/swrast_dri.so
libGL: driver does not expose __driDriverGetExtensions_swrast():
/usr/lib64/dri/swrast_dri.so: undefined symbol: __driDriverGetExtensions_swrast
libGL: Can't open configuration file /root/.drirc: No such file or directory.
libGL: Can't open configuration file /root/.drirc: No such file or directory.
libGL error: failed to load driver: swrast
Error: couldn't find RGB GLX visual or fbconfig
Error: couldn't find RGB GLX visual or fbconfig
I am under the impression that the undefined symbol should not be causing
problems after reading this bug:
https://bugs.freedesktop.org/show_bug.cgi?id=72198
Nonetheless, glxgears will not run, and in general it appears mesa acceleration
is not occurring. Mesa was compiled with support for llvm and the r600
generator.
I am attaching various logs. I would be glad to test patches or hacks :)
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=44647
Bug #: 44647
Summary: [wine regression] Call of Duty 4: Intro videos renders
garbage
Classification: Unclassified
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: sa(a)whiz.se
Created attachment 55392
--> https://bugs.freedesktop.org/attachment.cgi?id=55392
Screenshot of broken video
Intro videos in the game Call of Duty 4 (running with Wine) no longer renders
correctly, bisecting leads to this:
e8139ebf583acf37150a8b341bcbef6b924a7792 is the first bad commit
commit e8139ebf583acf37150a8b341bcbef6b924a7792
Author: Mathias Fröhlich <Mathias.Froehlich(a)gmx.net>
Date: Tue Jul 26 07:05:10 2011 +0200
r600g: Replace needless flush in texture upload.
Replace pipe->flush() with pipe->texture_barrier() in
the texture upload path for the staging texture.
This should be enough to get data out of the gpu
caches ready to be read for texture fetch.
:040000 040000 b3f16d1a114f54d753ba7845b697888307f6246e
faab26149053fdb2fb65d81bb2a777a77e130de2 M src
Adding the flush back fixes the problem.
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.