https://bugs.freedesktop.org/show_bug.cgi?id=67849
Priority: medium
Bug ID: 67849
Assignee: dri-devel(a)lists.freedesktop.org
Summary: continuos reboots
Severity: critical
Classification: Unclassified
OS: Linux (All)
Reporter: markurujapan(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/DRI/Radeon
Product: Mesa
I can't use opensource drivers with my apu a8 5600k(radeon 7650d) on linux. I
tried with linux kernel 3.10, 3.11 rc, mesa, mesa git, xf86 ati, git..etc.
The problem persist, every 20/30 minutes my apu suddenly reboot, it's so
strange, because this doesn't happen with catalyst driver( but closed driver is
so slow for me..).
I don't know what is the origin of the problem. :(
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https://bugs.freedesktop.org/show_bug.cgi?id=67724
Priority: medium
Bug ID: 67724
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [r600g] WoW slowdown with HD6450
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: rankincj(a)googlemail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Playing WoW with Mesa-git recently, and I discovered that the frame rate had
dropped by ~10 FPS. (From 25 FPS to 15 FPS). A git bisect identifies this
commit:
$ git bisect bad
6a2baf3a06125405aa648e208af782e53f1312c0 is the first bad commit
commit 6a2baf3a06125405aa648e208af782e53f1312c0
Author: Paul Berry <stereotype441(a)gmail.com>
Date: Mon Jun 10 14:01:45 2013 -0700
glsl/linker: Make update_array_sizes apply to just uniforms.
Commit 586b4b5 (glsl: Also update implicit sizes of varyings at link
time) extended update_array_sizes() to apply to both uniforms and
shader ins/outs. However, doing creates problems for geometry
shaders, because update_array_sizes() assumes that variables with
matching names in different parts of the pipeline should have the same
sizes. With the addition of geometry shaders, this is no longer true
(e.g. both vertex and geometry shaders have a gl_ClipDistance output
variable, but there's no reason these variables should have the same
sizes).
The original reason for commit 586b4b5 (avoid problems with
gl_TexCoord being 0 length) has since been addressed by commit 6f53921
(linker: Ensure that unsized arrays have a size after linking). So go
ahead and switch update_array_sizes() back to only acting on uniforms.
Reviewed-by: Ian Romanick <ian.d.romanick(a)intel.com>
Reviewed-by: Kenneth Graunke <kenneth(a)whitecape.org>
:040000 040000 304adffc0a8c034063a526a7d693fe792399a7d9
77b9d43aacde4ec2172578b7158399d94f6e3b2e M src
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https://bugs.freedesktop.org/show_bug.cgi?id=67265
Priority: medium
Bug ID: 67265
Assignee: dri-devel(a)lists.freedesktop.org
Summary: r600g causes KWin crashes with kernel 3.9
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: nikoli(a)lavabit.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 9.1
Component: Drivers/Gallium/r600
Product: Mesa
With FOSS radeon driver kwin crashes after unlocking session when it was locked
for several (8-10) hours. If it was locked only for several minutes it will not
crash. Sometimes it does not crash even when locked for hours. No 3D apps are
working until X is restarted.
https://bugs.kde.org/show_bug.cgi?id=322773
Versions:
[ebuild R ~] media-libs/mesa-9.1.4 USE="egl gallium gbm gles2 nptl openvg
pax_kernel shared-glapi wayland xa xorg -bindist -classic -debug -gles1 -llvm
-osmesa -pic (-r600-llvm-compiler) (-selinux) -vdpau -xvmc"
PYTHON_SINGLE_TARGET="python2_7 -python2_6" PYTHON_TARGETS="python2_7
-python2_6" VIDEO_CARDS="r600 radeon -i915 -i965 -intel -nouveau -r100 -r200
-r300 (-radeonsi) -vmware" 0 kB
[ebuild R ] x11-libs/libdrm-2.4.45 USE="libkms -static-libs"
VIDEO_CARDS="radeon (-exynos) (-freedreno) -intel -nouveau (-omap) -vmware" 0
kB
[ebuild R ] x11-base/xorg-server-1.13.4:0/1.13.4 USE="ipv6 nptl suid udev xorg
xvfb -dmx -doc -kdrive -minimal (-selinux) -static-libs -tslib -xnest" 0 kB
[ebuild R ] kde-base/kwin-4.10.4:4 USE="opengl (-aqua) -debug -gles" 0 kB
[ebuild R ~] x11-drivers/xf86-video-ati-7.1.0 USE="udev -glamor" 0 kB
[ebuild R ] dev-qt/qtgui-4.8.4-r1:4 USE="accessibility cups dbus exceptions gif
glib mng qt3support tiff xinerama xv (-aqua) -c++0x -debug -egl -gtkstyle -nas
-nis (-pch) -trace" 0 kB
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https://bugs.freedesktop.org/show_bug.cgi?id=67016
Priority: medium
Bug ID: 67016
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Lockup on piglit test vs-textureSize-compare with AMD
6950
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: g02maran(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: DRI CVS
Component: DRM/Radeon
Product: DRI
I'm running kernel http://cgit.freedesktop.org/~agd5f/linux/?h=drm-fixes-3.11
with latest commit 444bddc4b9b3313a562cd3ba40f780fb82570f7d and mesa master
with latest commit e4fdf1b008ce29c5b5a52985c586b61f35d31e4c
When I run spec/glsl-1.30/execution/vs-textureSize-compare my system locks up.
I can't reboot or ssh into it, I have the power cycle the machine to reset it.
Nothing is printed to dmesg before it hangs. I have tried both with and without
radeon.dpm=1, no difference.
I did a bisect and it identified this commit:
http://cgit.freedesktop.org/~agd5f/linux/commit/?h=drm-fixes-3.11&id=1c0110…
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https://bugs.freedesktop.org/show_bug.cgi?id=66961
Priority: medium
Bug ID: 66961
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Kernel BUG/Oops during radeon gpu stall
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: knut.tidemann(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 82479
--> https://bugs.freedesktop.org/attachment.cgi?id=82479&action=edit
dmesg output
I've noticed a kernel BUG/Oops during a GPU stall when playing Legend of
Grimrock (closed source).
The oops causes X to become a defunct process with no entires in the Xorg.log
file. The screen goes into standby mode and the only way to solve this is to
reboot the computer. The machine is responsive via ssh and I've attached my
dmesg output after the oops.
I have not played this game with another kernel, so I don't know if it's new or
not.
I have a Radeon HD 4850, on an Intel Core2Duo with 8GB of ram.
Running 'latest' git (gb616d01).
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https://bugs.freedesktop.org/show_bug.cgi?id=66920
Priority: medium
Bug ID: 66920
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [llvm backend] flashing textures, no lights in car ,
no water on GTA IV
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: son_of_the_osiris(a)interia.pl
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
I just tried sb backend with GTA IV on wine and must say that it works better
than llvm. With llvm I have black rectangle instead of car lights and same with
water. Also I seen some flashing textures.When enable R600_DEBUG-sb,nollvm game
run little faster and without graphics problem.
Kernel 3.10
wine 1.6rc5
mesa - git
compiled with :
--prefix=/usr \
--sysconfdir=/etc \
--with-dri-driverdir=/usr/lib/xorg/modules/dri \
--with-gallium-drivers=r600 \
--with-dri-drivers= \
--with-llvm-shared-libs \
--enable-gallium-llvm \
--enable-r600-llvm-compiler \
--enable-xvmc \
--enable-egl \
--enable-gallium-egl \
--with-egl-platforms=x11,drm,wayland \
--enable-shared-glapi \
--enable-gbm \
--enable-glx-tls \
--enable-opencl \
--disable-debug \
--disable-osmesa \
--enable-gles1 \
--enable-gles2 \
--enable-texture-float \
--disable-xa \
--enable-vdpau \
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https://bugs.freedesktop.org/show_bug.cgi?id=66883
Priority: medium
Bug ID: 66883
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [r600 llvm backend] Assert with 32-bit lightsmark, TF2
when shader dump is enabled
Severity: normal
Classification: Unclassified
OS: All
Reporter: ptpzz(a)yandex.ru
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
I have asserts in the middle of shader dump in llvm backend with 32-bit Team
Fortress 2 and Lightsmark, R600_DEBUG=ps,vs. Here is message with Lightsmark:
...
ALU_CLAUSE 8; dbg:backend: DebugLoc.cpp:27: llvm::MDNode*
llvm::DebugLoc::getScope(const llvm::LLVMContext&) const: Assertion
`unsigned(ScopeIdx) <= Ctx.pImpl->ScopeRecords.size() && "Invalid ScopeIdx!"'
failed.
TF2 message:
...
ALU_CLAUSE 32; dbg:hl2_linux: DebugLoc.cpp:33: llvm::MDNode*
llvm::DebugLoc::getScope(const llvm::LLVMContext&) const: Assertion
`unsigned(-ScopeIdx) <= Ctx.pImpl->ScopeInlinedAtRecords.size() && "Invalid
ScopeIdx"' failed.
It seems in both cases it happens on ALU clause start in the dump.
So far I can't reproduce this issue with 64-bit Lightsmark/mesa/llvm.
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https://bugs.freedesktop.org/show_bug.cgi?id=66731
Priority: medium
Bug ID: 66731
Assignee: dri-devel(a)lists.freedesktop.org
Summary: texture issues in xonotic with llvm+sb and offset
mapping
Severity: minor
Classification: Unclassified
OS: Linux (All)
Reporter: stefano.teso(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
To reproduce, use:
- xonotic 0.7.0 at lowest detail, with only offset mapping turned on.
- r600g from git, with SB backend and LLVM both turned on. Turning off either
makes the bug disappear (although there are other issues, rensambling z
fighting, when only llvm is enabled; not sure if they are related to offset
mapping, I'll check later.)
The issue is clearly visible by running any of the demos that come with
xonotic. FWIW, other apps (glxgears, gnome-shell, etc.) work just fine.
$gitgl glxinfo | grep str
server glx vendor string: SGI
server glx version string: 1.4
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD CEDAR
OpenGL version string: 2.1 Mesa 9.2.0-devel (git-2923685)
OpenGL shading language version string: 1.30
$ llvm-config --version
3.3
Tested with both stock 3.10 kernel from arch linux and the recent dpm-wip5
branch.
Nothing suspicious in dmesg.
May be related to #50230, which was closed as fixed.
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