https://bugs.freedesktop.org/show_bug.cgi?id=62967
Priority: medium
Bug ID: 62967
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Game Dungeon Defenders crash my whole system.
Severity: normal
Classification: Unclassified
OS: All
Reporter: lvella(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: XOrg CVS
Component: DRM/Radeon
Product: DRI
Created attachment 77255
--> https://bugs.freedesktop.org/attachment.cgi?id=77255&action=edit
glxinfo output
When I run Dungeon Defenders, the game window pops up and the first intro
animation runs very slowly (a red logo building in front of a white backgroud),
then at the second animation, a seeming magic circle with purple fire, my
computer halts and freezes completely, and I have to reboot.
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https://bugs.freedesktop.org/show_bug.cgi?id=90218
Bug ID: 90218
Summary: Kerbal Space Program crashes with Souther Islands
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: lvella(a)gmail.com
QA Contact: dri-devel(a)lists.freedesktop.org
I had no problem playing the game (aside from low FPS) with i965 on the same
machine, stock drivers from Ubuntu 14.10. Now, with a new GFX r9 280X, the game
runs OK, but may randomly crash the entire system and I must hard reset the
computer. I could not find anything relevant on the dmesg log from the last
crashed session, the last message was from boot procedure. Last time it crashed
I was on the Mission Center screen, from Carrer Mode. I also remember it
crashed when I switched workspace with the game running (XFce, no composition,
I pressed ctrl + alt + leftarrow, it swiched, displayed Chrome window running
there, and crashed).
The driver is no longer Ubuntu stock, and I am using from this PPA:
https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers
with the following env var:
R600_DEBUG=sb
It crashed with Ubuntu 14.10, and crashed yesterday again, after updating to
Ubuntu 15.04.
The relevant part from glxinfo:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD TAHITI
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel
(git-7f5a8ac 2015-04-25 utopic-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
It fares better than fglrx, that crashes the game just past main menu.
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https://bugs.freedesktop.org/show_bug.cgi?id=90221
Bug ID: 90221
Summary: Triangle boundary artifact on Shadow Warrior game
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: lvella(a)gmail.com
QA Contact: dri-devel(a)lists.freedesktop.org
Created attachment 115419
--> https://bugs.freedesktop.org/attachment.cgi?id=115419&action=edit
Wall with light effect triggering the artifact.
On game Shawdow Warrior, with Southern Island chip, drivers from this PPA:
https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers
Experienced both on Ubuntu 14.10 and, after upgrade, on Ubuntu 15.04.
Some special effects trigger a visible artifact on triangle primitive
boundaries, probably, see screenshot attached. With fglrx, the issue is not
present.
It seems the problem is on some post-processing shader, because, as can be seen
in the screenshot, the visible triangles does not respect the boundary of scene
objects, and if I move the mouse, they are fixed relative to the screen.
Running with the following env var (otherwise the game is unplayable slow on
current video settings):
R600_DEBUG=sb
Relevant info from glxinfo:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD TAHITI
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel
(git-7f5a8ac 2015-04-25 utopic-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
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https://bugs.freedesktop.org/show_bug.cgi?id=86669
Bug ID: 86669
Summary: SSH Account request
Product: DRI
Version: DRI git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: General
Assignee: dri-devel(a)lists.freedesktop.org
Reporter: seanpaul(a)chromium.org
realname: Sean Paul
email: seanpaul(a)chromium.org
acctname: seanpaul
rsa:
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seanpaul(a)chromium.org
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https://bugzilla.kernel.org/show_bug.cgi?id=75241
Bug ID: 75241
Summary: radeon_compute_pll_avivo broken in 3.15-rc3
Product: Drivers
Version: 2.5
Kernel Version: 3.15-rc3
Hardware: All
OS: Linux
Tree: Mainline
Status: NEW
Severity: high
Priority: P1
Component: Video(DRI - non Intel)
Assignee: drivers_video-dri(a)kernel-bugs.osdl.org
Reporter: clemens(a)ladisch.de
Regression: Yes
After upgrading from rc2 to rc3, my RS880 no longer outputs a signal
that my monitor is able to show.
Bisected to this:
commit c2fb3094669a3205f16a32f4119d0afe40b1a1fd
Author: Christian König <christian.koenig(a)amd.com>
Date: Sun Apr 20 13:24:32 2014 +0200
drm/radeon: improve PLL limit handling in post div calculation
This improves the PLL parameters when we work at
the limits of the allowed ranges.
Debug output with black screen:
kernel: [drm:drm_crtc_helper_set_config] attempting to set mode from userspace
kernel: [drm:drm_mode_debug_printmodeline] Modeline 29:"1600x1200" 60 162000
1600 1664 1856 2160 1200 1201 1204 1250 0x48 0x5
kernel: [drm:radeon_encoder_set_active_device] setting active device to
00000200 from 00000200 00000200 for encoder 2
kernel: [drm:drm_crtc_helper_set_mode] [CRTC:14]
kernel: [drm:radeon_atom_encoder_dpms] encoder dpms 21 to mode 3, devices
00000001, active_devices 00000000
kernel: [drm:radeon_compute_pll_avivo] 162000 - 161990, pll dividers - fb:
2036.3 ref: 30, post 6
With this commit reverted (and working screen):
kernel: [drm:radeon_compute_pll_avivo] 162000 - 16106, pll dividers - fb:
1023.5 ref: 13, post 7
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https://bugs.freedesktop.org/show_bug.cgi?id=48472
Bug #: 48472
Summary: GPU Lockup while running demo in wine
Classification: Unclassified
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel(a)lists.freedesktop.org
ReportedBy: nathanhirschauer(a)verfriemelt.org
While running Razor 1911 - Scene is dead
(http://www.chiptune.com/razor/rzr-the_scene_is_dead.zip) in wine I get a GPU
Lockup:
[ 690.049988] radeon 0000:01:00.0: GPU lockup CP stall for more than 10233msec
[ 690.049993] GPU lockup (waiting for 0x00002749 last fence id 0x00002746)
[ 690.051188] radeon 0000:01:00.0: GPU softreset
[ 690.051191] radeon 0000:01:00.0: R_008010_GRBM_STATUS=0xE5700030
[ 690.051193] radeon 0000:01:00.0: R_008014_GRBM_STATUS2=0x00110103
[ 690.051195] radeon 0000:01:00.0: R_000E50_SRBM_STATUS=0x200000C0
[ 690.051202] radeon 0000:01:00.0: R_008020_GRBM_SOFT_RESET=0x00007FEE
[ 690.066201] radeon 0000:01:00.0: R_008020_GRBM_SOFT_RESET=0x00000001
[ 690.082204] radeon 0000:01:00.0: R_008010_GRBM_STATUS=0xA0003030
[ 690.082206] radeon 0000:01:00.0: R_008014_GRBM_STATUS2=0x00000003
[ 690.082208] radeon 0000:01:00.0: R_000E50_SRBM_STATUS=0x200080C0
[ 690.083209] radeon 0000:01:00.0: GPU reset succeed
[ 690.103443] [drm] PCIE GART of 512M enabled (table at 0x0000000000040000).
[ 690.103467] radeon 0000:01:00.0: WB enabled
[ 690.134854] [drm] ring test succeeded in 1 usecs
[ 690.134861] [drm] ib test succeeded in 1 usecs
I'm using mesa-git (c653287) with Linux 3.2.13 (Arch Linux) and Xorg 1.12.0.901
on a Thinkpad R500 (which has the following VGA Controller: 01:00.0 VGA
compatible controller: Advanced Micro Devices [AMD] nee ATI RV620 [Mobility
Radeon HD 3400 Series] (Mobility Radeon HD 3450)
Attached the a logfile with WINEDEBUG=+wgl,+opengl. Seems like the lockup
occurs while the following message appears (Line 1232):
trace:opengl:wine_glDrawArrays (7, 0, 4)
I hope I attached all important files/infos - If I forgot something, let me
know.
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You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=78987
Priority: medium
Bug ID: 78987
Assignee: dri-devel(a)lists.freedesktop.org
Summary: black screen when trying to enable external VGA screen
on Trinity APU laptop
Severity: major
Classification: Unclassified
OS: All
Reporter: dev(a)lynxeye.de
Hardware: Other
Status: NEW
Version: XOrg CVS
Component: DRM/Radeon
Product: DRI
Created attachment 99447
--> https://bugs.freedesktop.org/attachment.cgi?id=99447&action=edit
dmesg from failing machine
Plugging in an VGA monitor and trying to enable it results in black screen on
both the internal laptop display as well as the external VGA monitor.
The graphics is dead after this, I have not found any way to restore the
screen. However the machine is still responding to ssh and I was able to pick
up an quite interesting dmesg snapshot.
If you need me to test patches or need any other information, just ping me.
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https://bugs.freedesktop.org/show_bug.cgi?id=76564
Priority: medium
Bug ID: 76564
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [AMD Fusion E-350] Radeon UVD giving incorrect fps
when playing videos
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: jeroenk61(a)hotmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 10.1
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 96302
--> https://bugs.freedesktop.org/attachment.cgi?id=96302&action=edit
dmesg
I'm currently experiencing problems when playing videos on my AMD fusion e-350
with HD6310 graphics(r600) with OpenELEC 4 beta2, which uses Mesa 10.1 and the
latest Linux 3.13 kernel. This is with the system connected through HDMI to my
television.
Either the video is being decoded too slow, which causes skipped frames, or it
is decoding too fast, which causes missed frames.
23.976fps becomes 23.92/23.95 and sometimes goes to 22.93fps
25fps becomes 25.02 or 25.05fps
29.97 interlaced decodes with around 58fps instead of 59.94fps.
It is if like the clock that is used for decoding is all over the place (PLL
issue?)
I confirmed with the old OpenELEC 3, which uses AMD's fglrx, and everything is
playing perfectly and the fps is spot on, as in. 23.98fps, 25fps and 59.94fps.
I also tried disabling the new VDPAU hardware acceleration and VDPAU mixer, but
with no effect.
All tests were done with the television frame rate being matched to the
content, so for example in the case of 23.976fps content the television is at
the same frequency.
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https://bugs.freedesktop.org/show_bug.cgi?id=82279
Priority: medium
Bug ID: 82279
Assignee: dri-devel(a)lists.freedesktop.org
Summary: SDL applications crash when changing video mode:
double free or corruption
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: xamaniqinqu(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 104195
--> https://bugs.freedesktop.org/attachment.cgi?id=104195&action=edit
GDB backtrace of Dosbox crash.
Overview:
SDL applications crash when changing video mode, "corrupted double-linked
list" and "double free or corruption" are printed to stderr. The applications
tested are Dosbox and Enemy Territory: Quake Wars.
Steps to reproduce:
1) Install an abandonware game such as Commander Keen 4
2) Run it in Dosbox
3) Depending on the game, press a key to start the game proper
Actual results:
The application crashes upon changing video mode.
Expected results:
The application changes video mode without causing a crash.
Build date and platform:
Build date of all components: 2014-08-07
Platform: Gentoo GNU/Linux x86_64
Linux kernel version: 3.16
Additional information:
Bisecting revealed the culprit commit to be
"58d2afa2232060b88f9c444ce7a0d6e63c841bb2: radeonsi: fix leaking the bound
state on destruction v2". See attachments for backtraces.
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