https://bugs.freedesktop.org/show_bug.cgi?id=65611
Priority: medium
Bug ID: 65611
Assignee: dri-devel(a)lists.freedesktop.org
Summary: UVD accelerated decoding causes hangs (ARUBA - HD
7540D)
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: otaznik(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 80626
--> https://bugs.freedesktop.org/attachment.cgi?id=80626&action=edit
relevant dmesg output
New UVD VDPAU decoding of VC-1 and MPEG-2 causes some kind of corruption and
ultimately hang of driver and whole system on the next try (cursor can be
moving for some time, even SysRq can work a few seconds after X totally hangs
but then only power off works).
Few notes (using mplayer):
ffmpeg12vdpau:
MPEG1 causes no harm, only decoding is really bad (software decoding works)
MPEG2 seems to cause really bad corruption
ffvc1vdpau:
VC-1 seems to cause problems (like attached dmesg) but not hangs. There have
been decoding artifacts too, but it is not the rule.
divx and h264 seems to work flawless, unless previous corruption happened.
Hardware is ARUBA - A6-5400K Black Edition APU (Radeon HD 7540D). Since this
particular hardware seems to be problematic (#65254 #60389) it might be unique
to this APU.
Test files:
VC1 http://samples.mplayerhq.hu/V-codecs/WVC1/Test_1440x576_WVC1_6Mbps.wmv
MPEG2 http://samples.mplayerhq.hu/MPEG2/vid_0x80.ts
MPEG1 http://samples.mplayerhq.hu/MPEG1/
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=65448
Priority: medium
Bug ID: 65448
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Driver fails to compile complex shaders
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: greg(a)chown.ath.cx
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
The r600 driver fails to translate TGSI to bytecode for complex shaders.
https://www.shadertoy.com/view/MdX3Rr is an example for this. The fragment
shader compiles into a pretty big TGSI program (about 6500 instructions). r600
takes a long time (tens of seconds) trying to transform it into bytecode, but
in then end it fails:
EE ../../../../../mesa/src/gallium/drivers/r600/r600_shader.c:158
r600_pipe_shader_create - translation from TGSI failed !
EE ../../../../../mesa/src/gallium/drivers/r600/r600_state_common.c:753
r600_shader_select - Failed to build shader variant (type=1) -1
This happens with many of the shaders from shadertoy.com.
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=65316
Priority: medium
Bug ID: 65316
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [r600g] Game window turns completely black
occasionally in WoW.
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: rankincj(a)googlemail.com
Hardware: x86 (IA32)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
When playing WoW in 32 bit mode, the game window occasionally turns completely
black for a second or two before correctly redrawing itself. However, the UI
elements remain visible throughout.
I have reproduced this problem with a RV730XT card (HD4670 AGP) and a CAICOS
HD6450, but not with my RV790. Note that the HD4670 AGP can only run in 32 bit
mode, but the CAICOS runs WoW correctly in 64 bit mode.
This is not a new problem (at all!), but I have only recently discovered that
it happens with my CAICOS card in 32 bit mode while I was investigating a bug
with the sound.
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=64819
Priority: medium
Bug ID: 64819
Assignee: dri-devel(a)lists.freedesktop.org
Summary: GPU fault detected flood at A8-5600K Trinity 7560D
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: p00hzone(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/DRI/Radeon
Product: Mesa
Created attachment 79612
--> https://bugs.freedesktop.org/attachment.cgi?id=79612&action=edit
dmesg.log
I have exactly similar bug as described at
https://bugs.freedesktop.org/show_bug.cgi?id=59089 with Trinity 7560D at
A8-5600K.
I'm using latest git drivers. As that bug marked as fixed should i claim that
my problem is unrelated and caused by hardware and/or other malfunctions?
My problem consists of NOT log flood only, but the whole machine usually
freezes and nothing except hard reboot can fix this. Problem detects in both
idle and high load mode. The temperature of APU is about 20-40C.
#uname -a
Linux multiseat 3.9.2-1-gpgpu
#lspci | grep VGA
00:01.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Trinity
[Radeon HD 7560D]
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=64649
Priority: medium
Bug ID: 64649
Assignee: dri-devel(a)lists.freedesktop.org
Summary: [r600g] Anomaly 2 (Steam) crashes with
GLX_EXT_swap_control not supported, unable to set
vertical sync
Severity: critical
Classification: Unclassified
OS: Linux (All)
Reporter: romulasry(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Game update: AppID 236730 "Anomaly 2", ProcID 7610, IP 0.0.0.0:0
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be
preloaded: ignored.
GLX_EXT_swap_control not supported, unable to set vertical sync.
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=64508
Priority: medium
Bug ID: 64508
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Text rendered using QuesoGLC is unreadable/missing on
Radeon HD 6290
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: maxrd2(a)hotmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 9.1
Component: Drivers/DRI/R600
Product: Mesa
Created attachment 79212
--> https://bugs.freedesktop.org/attachment.cgi?id=79212&action=edit
screenshots in order: test9.1, test9.2, test16
Overview:
Text rendered using QuesoGLC is unreadable/missing on Radeon HD 6290.
As a consequence all text in warzone2100 game is unreadable.
Steps to Reproduce:
wget
http://surfnet.dl.sourceforge.net/project/quesoglc/QuesoGLC/0.7.2/quesoglc-…
tar -xjf quesoglc-0.7.2.tar.bz2
./configure && make check
Actual Results:
Following tests look very bad... letters look like a bunch of overlapping
triangles/primitives (attached screenshots)
- test9.2 - Render style : GLC_TEXTURE without GL objects without
user list
- test16
Expected Results:
Normally rendered text
Platform:
Arch Linux x86_64
Kernel: 3.8.12-1-ck #1 SMP PREEMPT x86_64 GNU/Linux
mesa 9.1.2-1
ati-dri 9.1.2-1
glu 9.0.0-2
xorg-server 1.14.1-1
xf86-video-ati 1:7.1.0-3
lspci output:
00:01.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI
Wrestler [Radeon HD 6290] (prog-if 00 [VGA controller])
Subsystem: Acer Incorporated [ALI] Device 0598
Flags: bus master, fast devsel, latency 0, IRQ 41
Memory at e0000000 (32-bit, prefetchable) [size=256M]
I/O ports at 4000 [size=256]
Memory at f0400000 (32-bit, non-prefetchable) [size=256K]
Expansion ROM at <unassigned> [disabled]
Capabilities: <access denied>
Kernel driver in use: radeon
Kernel modules: radeon
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=64225
Priority: medium
Bug ID: 64225
Assignee: dri-devel(a)lists.freedesktop.org
Summary: bfgminer --scyte generates Segmentation Fault on
Northern Island
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: spamjunkeater(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/DRI/R600
Product: Mesa
Created attachment 78869
--> https://bugs.freedesktop.org/attachment.cgi?id=78869&action=edit
./bfgminer -v1 --benchmark --scrypt &>
OpenSUSE LLVM-trunk (patched version using:
https://bugs.freedesktop.org/attachment.cgi?id=78831) with Mesa trunk 3.9
kernel x86_64
"./bfgminer -v1 --benchmark --scrypt"
Generated segmentation fault.
Log attached.
Thanks
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=64099
Priority: medium
Bug ID: 64099
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Mesa 9.0.3 implementation error: In
_mesa_DeleteHashTable, found non-freed data
Severity: minor
Classification: Unclassified
OS: Linux (All)
Reporter: bogomancer(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 9.0
Component: Drivers/Gallium/r600
Product: Mesa
I'm playing around with GL, and I'm receiving this message when my application
ends:
"Mesa 9.0.3 implementation error: In _mesa_DeleteHashTable, found non-freed
data
Please report at bugs.freedesktop.org"
The problem seems to be with GL_ARB_debug_output, since the message only
appears if I make a call to glDebugMessageInsertARB during my application.
If you need any more information, please ask.
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=64091
GitLab Migration User <gitlab-migration(a)fdo.invalid> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |MOVED
--- Comment #10 from GitLab Migration User <gitlab-migration(a)fdo.invalid> ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.
You can subscribe and participate further through the new bug through this link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/434.
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=63579
Priority: medium
Bug ID: 63579
Assignee: dri-devel(a)lists.freedesktop.org
Summary: Savage 2 Edges render white [r600g]
Severity: major
Classification: Unclassified
OS: All
Reporter: romulasry(a)gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 78046
--> https://bugs.freedesktop.org/attachment.cgi?id=78046&action=edit
Edges of the screen renders just white
It is almost impossible to see in the distance due to it rendering the edges or
sky in just white.
--
You are receiving this mail because:
You are the assignee for the bug.