https://bugs.freedesktop.org/show_bug.cgi?id=109389
Czcibor Bohusz-Dobosz czbd@o2.pl changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #145256|0 |1 is obsolete| |
--- Comment #6 from Czcibor Bohusz-Dobosz czbd@o2.pl --- Created attachment 145257 --> https://bugs.freedesktop.org/attachment.cgi?id=145257&action=edit Galactic Civilizations III memleak log with DXVK
Apologies, looks like I had forgotten to update the methodology in several places of the DXVK memleak log - this one should be much more accurate.
The updated methodology had however, to my understanding, showcased something that I had not expected: apparently, the memory allocated by amdgpu_bo_create() does not actually accumulate in a linear fashion, instead, it seems like it is replaced the second time the game is launched. Because of that, there is a chance that more than the 65 megabytes were actually unavailable after the test without DXVK, perhaps a sum of all the amdgpu_bo_create() calls' allocations.