https://bugs.freedesktop.org/show_bug.cgi?id=107581
Bug ID: 107581 Summary: Graphics Not Rendered Due to Missing 4.5 COMPAT Profile Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: ben@xnode.org QA Contact: dri-devel@lists.freedesktop.org
Created attachment 141109 --> https://bugs.freedesktop.org/attachment.cgi?id=141109&action=edit Lack of rendered image
Slightly obtuse issue as it's a game inside Wine.
No Man's Sky used to work if you faked a compatibility profile. This no-longer works as, since the last game update, it seems they are actually using some of the COMPAT mode features. The result of this is that the game menu renders fine, but any of the "3D" graphics in the game are either missing or just render completely white.
e.g. the starfield during loading should be various pinkish colours, but instead you just see a black screen. Once in-game, you should see the game world, but instead just have a (what seems to be non-refreshing) white screen.
The game seems to be fine on Nvidia cards using their proprietary driver.
Attached is an image of the issue to see specific what I'm referring to and a trace, from launch of the game, to a few minutes in game, to exiting the game. Generated with APITrace (I'll attach the trace in the next comment).