https://bugs.freedesktop.org/show_bug.cgi?id=97003
--- Comment #2 from kudahkukarek@gmail.com --- Created attachment 125187 --> https://bugs.freedesktop.org/attachment.cgi?id=125187&action=edit valgrind --leak-check=full --trace-children=yes --vex-iropt-register-updates=allregs-at-mem-access --workaround-gcc296-bugs=yes --smc-check=all wine DDDA.exe
(In reply to Michel Dänzer from comment #1)
Can you run the game with
valgrind --leak-check=full [game command line]
and attach the corresponding valgrind output?
Please make sure at least radeonsi_dri.so has debugging symbols available for this.
It does not launch under valgrind for me, it dies from unknown instruction in ntdll (log attached)
vex x86->IR: unhandled instruction bytes: 0x36 0x89 0x50 0xC
Also to clarify, "ERR08 : Memory overrun." refers to GPU's video memory running out, the game does not cause system OOM.