Comment # 38 on bug 61182 from
Created attachment 78307 [details] [review]
dma_fill function

I considered to implement Marek's proposal by adding a dma_fill function that
works analogously to dma_copy.
I need the context to call this function, though, and I do not know how to get
it in r600_texture_create_object (nor if I should be able to get it at all).


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