On Mon, Aug 17, 2015 at 07:17:53PM +0100, Jon Medhurst (Tixy) wrote:
I haven't reviewed the code in detail, just had one comment I alluded to in a private email the other day...
On Wed, 2015-08-05 at 15:28 +0100, Liviu Dudau wrote:
diff --git a/drivers/gpu/drm/arm/hdlcd_crtc.c b/drivers/gpu/drm/arm/hdlcd_crtc.c
[...]
+void hdlcd_set_scanout(struct hdlcd_drm_private *hdlcd) +{
- struct drm_framebuffer *fb = hdlcd->crtc.primary->fb;
- struct drm_gem_cma_object *gem;
- unsigned int depth, bpp;
- dma_addr_t scanout_start;
- drm_fb_get_bpp_depth(fb->pixel_format, &depth, &bpp);
- gem = drm_fb_cma_get_gem_obj(fb, 0);
- scanout_start = gem->paddr + fb->offsets[0] +
(hdlcd->crtc.y * fb->pitches[0]) + (hdlcd->crtc.x * bpp/8);
- hdlcd_write(hdlcd, HDLCD_REG_FB_BASE, scanout_start);
+}
The above function accesses various pointers and values, which presumably all need to be valid and consistent. However...
[...]
diff --git a/drivers/gpu/drm/arm/hdlcd_drv.c b/drivers/gpu/drm/arm/hdlcd_drv.c
[...]
+static irqreturn_t hdlcd_irq(int irq, void *arg) +{
- struct drm_device *dev = arg;
- struct hdlcd_drm_private *hdlcd = dev->dev_private;
- unsigned long irq_status;
- irq_status = hdlcd_read(hdlcd, HDLCD_REG_INT_STATUS);
+#ifdef CONFIG_DEBUG_FS
- if (irq_status & HDLCD_INTERRUPT_UNDERRUN) {
atomic_inc(&hdlcd->buffer_underrun_count);
- }
- if (irq_status & HDLCD_INTERRUPT_DMA_END) {
atomic_inc(&hdlcd->dma_end_count);
- }
- if (irq_status & HDLCD_INTERRUPT_BUS_ERROR) {
atomic_inc(&hdlcd->bus_error_count);
- }
- if (irq_status & HDLCD_INTERRUPT_VSYNC) {
atomic_inc(&hdlcd->vsync_count);
- }
+#endif
- if (irq_status & HDLCD_INTERRUPT_VSYNC) {
struct drm_pending_vblank_event *event;
unsigned long flags;
hdlcd_set_scanout(hdlcd);
hdlcd_set_scanout is being called on every vsync interrupt, can we guarantee that is safe? What if we're in the middle of a page flip or panning operation? Seems to me that there is at least scope for incorrect addresses being calculated leading to a nasty glitch on the screen for one frame. And in the worst case, possibly invalid pointer being dereferenced.
Agree, there is a risk of corruption here. I'm going to look at the atomic mode setting which should hopefully resolve most of these issues.
So, if scanout needs to be set on every vsync, would it not be safer (and more efficient) to have a single variable storing the value to use during interrupts, and recalculate that value outside of interrupts whenever things are changed?
hdlcd_set_scanout() function is merely a convenience function to calculate the scanout_start variable. The interrupt handler probably doesn't need to call that and it was mostly a shortcut to make sure the HDLCD_REG_FB_BASE register was up-to-date when the vsync interrupt happened. I hope the atomic modeset will cleanup things here.
Best regards, Liviu
-- Tixy