On Mon, Jun 21, 2021 at 03:03:27PM +0200, Christian König wrote:
We actually need to wait for the moving fence after pinning the BO to make sure that the pin is completed.
Signed-off-by: Christian König christian.koenig@amd.com CC: stable@kernel.org
drivers/gpu/drm/radeon/radeon_prime.c | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-)
diff --git a/drivers/gpu/drm/radeon/radeon_prime.c b/drivers/gpu/drm/radeon/radeon_prime.c index 42a87948e28c..4a90807351e7 100644 --- a/drivers/gpu/drm/radeon/radeon_prime.c +++ b/drivers/gpu/drm/radeon/radeon_prime.c @@ -77,9 +77,19 @@ int radeon_gem_prime_pin(struct drm_gem_object *obj)
/* pin buffer into GTT */ ret = radeon_bo_pin(bo, RADEON_GEM_DOMAIN_GTT, NULL);
- if (likely(ret == 0))
bo->prime_shared_count++;
- if (unlikely(ret))
goto error;
- if (bo->tbo.moving) {
ret = dma_fence_wait(bo->tbo.moving, false);
Here we wait whil holding the reservation, so we should be all fine. Maybe not the nicest to wait while locked, but also I don't think it'll matter.
Reviewed-by: Daniel Vetter daniel.vetter@ffwll.ch
if (unlikely(ret)) {
radeon_bo_unpin(bo);
goto error;
}
- }
- bo->prime_shared_count++;
+error: radeon_bo_unreserve(bo); return ret; } -- 2.25.1