On Wed, Aug 12, 2015 at 04:37:30PM +0200, Thierry Reding wrote:
From: Thierry Reding treding@nvidia.com
Use the drm_atomic_helper_suspend() and drm_atomic_helper_resume() helpers to implement subsystem-level suspend/resume.
v2: suspend framebuffer device to avoid concurrency issues
Signed-off-by: Thierry Reding treding@nvidia.com
drivers/gpu/drm/tegra/drm.c | 11 +++++++++++ drivers/gpu/drm/tegra/drm.h | 4 ++++ drivers/gpu/drm/tegra/fb.c | 24 ++++++++++++++++++++++++ 3 files changed, 39 insertions(+)
diff --git a/drivers/gpu/drm/tegra/drm.c b/drivers/gpu/drm/tegra/drm.c index b5f24c0f93dc..10d62e3077de 100644 --- a/drivers/gpu/drm/tegra/drm.c +++ b/drivers/gpu/drm/tegra/drm.c @@ -1022,8 +1022,16 @@ static int host1x_drm_remove(struct host1x_device *dev) static int host1x_drm_suspend(struct device *dev) { struct drm_device *drm = dev_get_drvdata(dev);
struct tegra_drm *tegra = drm->dev_private;
drm_kms_helper_poll_disable(drm);
tegra_drm_fb_suspend(drm);
tegra->state = drm_atomic_helper_suspend(drm);
if (IS_ERR(tegra->state)) {
drm_kms_helper_poll_enable(drm);
return PTR_ERR(tegra->state);
}
return 0;
} @@ -1031,7 +1039,10 @@ static int host1x_drm_suspend(struct device *dev) static int host1x_drm_resume(struct device *dev) { struct drm_device *drm = dev_get_drvdata(dev);
struct tegra_drm *tegra = drm->dev_private;
drm_atomic_helper_resume(drm, tegra->state);
tegra_drm_fb_resume(drm); drm_kms_helper_poll_enable(drm);
return 0;
diff --git a/drivers/gpu/drm/tegra/drm.h b/drivers/gpu/drm/tegra/drm.h index 567831191f8b..112e07d81557 100644 --- a/drivers/gpu/drm/tegra/drm.h +++ b/drivers/gpu/drm/tegra/drm.h @@ -57,6 +57,8 @@ struct tegra_drm { struct work_struct work; struct mutex lock; } commit;
- struct drm_atomic_state *state;
};
struct tegra_drm_client; @@ -267,6 +269,8 @@ int tegra_drm_fb_prepare(struct drm_device *drm); void tegra_drm_fb_free(struct drm_device *drm); int tegra_drm_fb_init(struct drm_device *drm); void tegra_drm_fb_exit(struct drm_device *drm); +void tegra_drm_fb_suspend(struct drm_device *drm); +void tegra_drm_fb_resume(struct drm_device *drm); #ifdef CONFIG_DRM_FBDEV_EMULATION void tegra_fbdev_restore_mode(struct tegra_fbdev *fbdev); void tegra_fb_output_poll_changed(struct drm_device *drm); diff --git a/drivers/gpu/drm/tegra/fb.c b/drivers/gpu/drm/tegra/fb.c index 9b8aa967fa71..6c60795a2622 100644 --- a/drivers/gpu/drm/tegra/fb.c +++ b/drivers/gpu/drm/tegra/fb.c @@ -10,6 +10,8 @@
- published by the Free Software Foundation.
*/
+#include <linux/console.h>
#include "drm.h" #include "gem.h"
@@ -414,3 +416,25 @@ void tegra_drm_fb_exit(struct drm_device *drm) tegra_fbdev_exit(tegra->fbdev); #endif }
+void tegra_drm_fb_suspend(struct drm_device *drm) +{ +#ifdef CONFIG_DRM_FBDEV_EMULATION
- struct tegra_drm *tegra = drm->dev_private;
- console_lock();
- drm_fb_helper_set_suspend(&tegra->fbdev->base, 1);
- console_unlock();
+#endif
Should we move console_lock/unlock into the helper to avoid ugly ifdefery like here? Just an aside really. We would need an _unlocked version then though for i915, which tries to avoid the console_lock overhead with a trylock and async worker. Or we could just move this into the fbdev helper library too. -Daniel
+}
+void tegra_drm_fb_resume(struct drm_device *drm) +{ +#ifdef CONFIG_DRM_FBDEV_EMULATION
- struct tegra_drm *tegra = drm->dev_private;
- console_lock();
- drm_fb_helper_set_suspend(&tegra->fbdev->base, 0);
- console_unlock();
+#endif
+}
2.4.5