https://bugs.freedesktop.org/show_bug.cgi?id=95474
--- Comment #9 from Jan Ziak 0xe2.0x9a.0x9b@gmail.com --- Created attachment 124063 --> https://bugs.freedesktop.org/attachment.cgi?id=124063&action=edit kcachegrind screenshot: _mesa_FenceSync
I ran callgrind on Bioshock with mesa-git.
Callgrind instrumentation was enabled only when the Bioshock benchmark was rendering frames from the game. The benchmark graphics quality was set to Medium.
The screenshot I am sending indicates that Bioshock expects a faster _mesa_FenceSync implementation.