Hi Carsten, (+James for komeda)
Thanks for typing this up.
On Fri, Mar 05, 2021 at 04:38:53PM +0000, carsten.haitzler@foss.arm.com wrote:
From: Carsten Haitzler carsten.haitzler@arm.com
When setting up a readback conenctor that writes data back to memory
s/readback conenctor/writeback connector/ (similar in the subject)
rather than to an actual output device (HDMI etc.), rounding was ses
s/ses/set/
to round-down. As the DPU uses a higher internal number of bits when
"round-down" isn't really accurate - the rounding mode "rounds" based on the most-significant discarded bit - so can round-up too.
Come to think of it, I can't explain 0xff becoming 0xfe, but still, truncation is likely fine.
generating a color value, this round-down back to 8bit ended up with everything being off-by one. e.g. #ffffff became #fefefe. This sets rounding to "round" so things end up correct by turning on the round flag (LW_TRC).
LW_TRC is the truncation flag. 0: Round, 1: Truncate
Signed-off-by: Carsten Haitzler carsten.haitzler@arm.com
drivers/gpu/drm/arm/display/komeda/d71/d71_component.c | 6 +++++- drivers/gpu/drm/arm/display/komeda/d71/d71_regs.h | 1 + 2 files changed, 6 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/arm/display/komeda/d71/d71_component.c b/drivers/gpu/drm/arm/display/komeda/d71/d71_component.c index 8a02ade369db..d551e79fa0f1 100644 --- a/drivers/gpu/drm/arm/display/komeda/d71/d71_component.c +++ b/drivers/gpu/drm/arm/display/komeda/d71/d71_component.c @@ -468,7 +468,11 @@ static void d71_wb_layer_update(struct komeda_component *c, struct komeda_layer_state *st = to_layer_st(state); struct drm_connector_state *conn_st = state->wb_conn->state; struct komeda_fb *kfb = to_kfb(conn_st->writeback_job->fb);
- u32 ctrl = L_EN | LW_OFM, mask = L_EN | LW_OFM | LW_TBU_EN;
- /* LW_TRC sets rounding to round not truncate which is needed for
* the output of writeback to match the input in the most common
* use cases like RGB888 -> RGB888, so set this bit by default */
/* * Comment style should be like this */
Same as above though - your description is inverted. By setting the LW_TRC bit, you're forcing the hardware to truncate instead of round.
- u32 ctrl = L_EN | LW_OFM | LW_TRC;
- u32 mask = L_EN | LW_OFM | LW_TBU_EN | LW_TRC;
Really nitpicking, but I think it'd be good to keep these in the same order as the bits in the register: L_EN | LW_TRC | LW_OFM | LW_TBU_EN
Cheers, -Brian
u32 __iomem *reg = c->reg;
d71_layer_update_fb(c, kfb, st->addr); diff --git a/drivers/gpu/drm/arm/display/komeda/d71/d71_regs.h b/drivers/gpu/drm/arm/display/komeda/d71/d71_regs.h index e80172a0b320..a8036689d721 100644 --- a/drivers/gpu/drm/arm/display/komeda/d71/d71_regs.h +++ b/drivers/gpu/drm/arm/display/komeda/d71/d71_regs.h @@ -321,6 +321,7 @@ #define LAYER_WR_FORMAT 0x0D8
/* Layer_WR control bits */ +#define LW_TRC BIT(1) #define LW_OFM BIT(4) #define LW_LALPHA(x) (((x) & 0xFF) << 8)
#define LW_A_WCACHE(x) (((x) & 0xF) << 28)
2.30.0
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