Hi,
On 21 June 2016 at 04:24, Rainer Hochecker <fernetmenta@kodi.tv> wrote:
> Thanks a lot.
> Would you know if/when Wayland will support OpenGL?
Er, it always has ... ?
It will never support GLX (as the name implies, that's X-specific),
but EGL is perfectly capable of creating OpenGL contexts. It works
fine.
Cheers,
Daniel