On Tue, 17 Dec 2013, Thierry Reding thierry.reding@gmail.com wrote:
This is a superset of the current i2c_dp_aux bus functionality and can be used to transfer native AUX in addition to I2C-over-AUX messages.
Helpers are provided to read and write the DPCD, either blockwise or byte-wise. Many of the existing helpers for DisplayPort take a copy of a portion of the DPCD and operate on that, without a way to write data back to the DPCD (e.g. for configuration of the link).
Subsequent patches will build upon this infrastructure to provide common functionality in a generic way.
Signed-off-by: Thierry Reding treding@nvidia.com
drivers/gpu/drm/drm_dp_helper.c | 116 ++++++++++++++++++++++++++++++++++++++++ include/drm/drm_dp_helper.h | 64 ++++++++++++++++++++++ 2 files changed, 180 insertions(+)
diff --git a/drivers/gpu/drm/drm_dp_helper.c b/drivers/gpu/drm/drm_dp_helper.c index 9e978aae8972..bd622d462ca7 100644 --- a/drivers/gpu/drm/drm_dp_helper.c +++ b/drivers/gpu/drm/drm_dp_helper.c @@ -346,3 +346,119 @@ int drm_dp_bw_code_to_link_rate(u8 link_bw) } } EXPORT_SYMBOL(drm_dp_bw_code_to_link_rate);
+/**
- drm_dp_dpcd_read() - read a series of bytes from the DPCD
- @aux: DisplayPort AUX channel
- @offset: address of the (first) register to read
- @buffer: buffer to store the register values
- @size: number of bytes in @buffer
- Returns the number of bytes transferred on success, or a negative error
- code on failure.
- */
+ssize_t drm_dp_dpcd_read(struct drm_dp_aux *aux, unsigned int offset,
void *buffer, size_t size)
+{
- struct drm_dp_aux_msg msg;
- unsigned int retry;
- int err;
- memset(&msg, 0, sizeof(msg));
- msg.address = offset;
- msg.request = DP_AUX_NATIVE_READ;
- msg.buffer = buffer;
- msg.size = size;
- /*
* The specification doesn't give any recommendation on how often to
* retry native transactions, so retry 7 times like for I2C-over-AUX
* transactions.
*/
- for (retry = 0; retry < 7; retry++) {
err = aux->transfer(aux, &msg);
if (err < 0) {
if (err == -EBUSY)
continue;
return err;
}
if (err == 0)
return -EPROTO;
switch (msg.reply & DP_AUX_NATIVE_REPLY_MASK) {
case DP_AUX_NATIVE_REPLY_ACK:
return err;
case DP_AUX_NATIVE_REPLY_NACK:
return -EIO;
case DP_AUX_NATIVE_REPLY_DEFER:
usleep_range(400, 500);
break;
}
- }
- DRM_ERROR("too many retries, giving up\n");
- return -EIO;
+} +EXPORT_SYMBOL(drm_dp_dpcd_read);
+/**
- drm_dp_dpcd_write() - write a series of bytes to the DPCD
- @aux: DisplayPort AUX channel
- @offset: address of the (first) register to write
- @buffer: buffer containing the values to write
- @size: number of bytes in @buffer
- Returns the number of bytes transferred on success, or a negative error
- code on failure.
- */
+ssize_t drm_dp_dpcd_write(struct drm_dp_aux *aux, unsigned int offset,
void *buffer, size_t size)
+{
- struct drm_dp_aux_msg msg;
- unsigned int retry;
- int err;
- memset(&msg, 0, sizeof(msg));
- msg.address = offset;
- msg.request = DP_AUX_NATIVE_WRITE;
- msg.buffer = buffer;
- msg.size = size;
- /*
* The specification doesn't give any recommendation on how often to
* retry native transactions, so retry 7 times like for I2C-over-AUX
* transactions.
*/
- for (retry = 0; retry < 7; retry++) {
err = aux->transfer(aux, &msg);
if (err < 0) {
if (err == -EBUSY)
continue;
return err;
}
if (err == 0)
return -EPROTO;
switch (msg.reply & DP_AUX_NATIVE_REPLY_MASK) {
case DP_AUX_NATIVE_REPLY_ACK:
return 0;
"Returns the number of bytes transferred on success, or a negative error code on failure." Compare drm_dp_dpcd_read.
You could add an internal helper to do both read and write, it's mostly the same code.
BR, Jani.
case DP_AUX_NATIVE_REPLY_NACK:
return -EIO;
case DP_AUX_NATIVE_REPLY_DEFER:
usleep_range(400, 500);
break;
}
- }
- DRM_ERROR("too many retries, giving up\n");
- return -EIO;
+} +EXPORT_SYMBOL(drm_dp_dpcd_write); diff --git a/include/drm/drm_dp_helper.h b/include/drm/drm_dp_helper.h index c873f9ce5871..0b14e799cd98 100644 --- a/include/drm/drm_dp_helper.h +++ b/include/drm/drm_dp_helper.h @@ -397,4 +397,68 @@ drm_dp_enhanced_frame_cap(const u8 dpcd[DP_RECEIVER_CAP_SIZE]) (dpcd[DP_MAX_LANE_COUNT] & DP_ENHANCED_FRAME_CAP); }
+/*
- DisplayPort AUX channel
- */
+/**
- struct drm_dp_aux_msg - DisplayPort AUX channel transaction
- @address: address of the (first) register to access
- @flags: contains the type of transaction as well as flags (see above)
- @reply: upon completion, contains the reply type of the transaction
- @buffer: pointer to a transmission or reception buffer
- @size: size of @buffer
- */
+struct drm_dp_aux_msg {
- unsigned int address;
- u8 request;
- u8 reply;
- void *buffer;
- size_t size;
+};
+/**
- struct drm_dp_aux - DisplayPort AUX channel
- @transfer: transfers a message representing a single AUX transaction
- */
+struct drm_dp_aux {
- ssize_t (*transfer)(struct drm_dp_aux *aux,
struct drm_dp_aux_msg *msg);
+};
+ssize_t drm_dp_dpcd_read(struct drm_dp_aux *aux, unsigned int offset,
void *buffer, size_t size);
+ssize_t drm_dp_dpcd_write(struct drm_dp_aux *aux, unsigned int offset,
void *buffer, size_t size);
+/**
- drm_dp_dpcd_readb() - read a single byte from the DPCD
- @aux: DisplayPort AUX channel
- @offset: address of the register to read
- @valuep: location where the value of the register will be stored
- Returns the number of bytes transferred (1) on success, or a negative
- error code on failure.
- */
+static inline ssize_t drm_dp_dpcd_readb(struct drm_dp_aux *aux,
unsigned int offset, u8 *valuep)
+{
- return drm_dp_dpcd_read(aux, offset, valuep, 1);
+}
+/**
- drm_dp_dpcd_writeb() - write a single byte to the DPCD
- @aux: DisplayPort AUX channel
- @offset: address of the register to write
- @valuep: value to write to the register
- Returns the number of bytes transferred (1) on success, or a negative
- error code on failure.
- */
+static inline ssize_t drm_dp_dpcd_writeb(struct drm_dp_aux *aux, u8 value,
unsigned int offset)
+{
- return drm_dp_dpcd_write(aux, offset, &value, 1);
+}
#endif /* _DRM_DP_HELPER_H_ */
1.8.4.2
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