https://bugs.freedesktop.org/show_bug.cgi?id=28517
Ian Romanick idr@freedesktop.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |NEEDINFO
--- Comment #33 from Ian Romanick idr@freedesktop.org 2010-09-03 12:19:34 PDT --- (In reply to comment #31)
(In reply to comment #29)
Created an attachment (id=38306)
View: https://bugs.freedesktop.org/attachment.cgi?id=38306 Review: https://bugs.freedesktop.org/review?bug=28517&attachment=38306
Reduce the number of loop iterations
Does this patch impact performance at all?
No noticeable difference here either.
I did notice a few compile errors though: r300 FP: Compiler Error: Fragment program does not support relative addressing of source operands. Using a dummy shader instead
This may be fixed now that loop unrolling is merged. Can you retest?