https://bugs.freedesktop.org/show_bug.cgi?id=88717
Bug ID: 88717 Summary: [r300g] r300compiler error: Failed to translate rgb instruction - while running a game with gallium-nine Product: Mesa Version: git Hardware: x86 (IA32) URL: https://github.com/iXit/Mesa-3D/issues/64 OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r300 Assignee: dri-devel@lists.freedesktop.org Reporter: fabio.ped@libero.it QA Contact: dri-devel@lists.freedesktop.org
When running Tales of Monkey Island game with quality >= 7/9 using iXit mesa master branch I get the following error:
r300compiler error: Failed to translate rgb instruction. r300 FP: Compiler Error: Failed to translate rgb instruction. Using a dummy shader instead. r300: Initial fragment program
If useful I attached the output when running with "RADEON_DEBUG=fp wine MonkeyIsland101.exe > ~/nine-tales-monkey-island.txt 2>&1".
According to axeldavy on the gallium-nine github issue tracker ( https://github.com/iXit/Mesa-3D/issues/64 ) the shader seems fine, it is likely a r300 compiler error.