On Sun, Oct 01, 2017 at 05:33:17PM +0200, Hans de Goede wrote:
Apply the "panel orientation" drm connector prop to the primary plane, so that fbcon and fbdev using userspace programs display the right way up.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=94894 Signed-off-by: Hans de Goede hdegoede@redhat.com
Changes in v2:
-New patch in v2 of this patch-set
drivers/gpu/drm/drm_fb_helper.c | 53 +++++++++++++++++++++++++++++++++++++++-- 1 file changed, 51 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c index 1b8f013ffa65..75c409430a26 100644 --- a/drivers/gpu/drm/drm_fb_helper.c +++ b/drivers/gpu/drm/drm_fb_helper.c @@ -41,6 +41,7 @@ #include <drm/drm_atomic.h> #include <drm/drm_atomic_helper.h>
+#include "drm_crtc_internal.h" #include "drm_crtc_helper_internal.h"
static bool drm_fbdev_emulation = true; @@ -347,6 +348,53 @@ int drm_fb_helper_debug_leave(struct fb_info *info) } EXPORT_SYMBOL(drm_fb_helper_debug_leave);
+static int get_plane_rotation_from_panel_orientation(
- struct drm_fb_helper *fb_helper, struct drm_plane *plane)
+{
- int i, rotation = DRM_MODE_ROTATE_0;
- struct drm_connector *conn;
- uint64_t valid_mask = 0;
- drm_fb_helper_for_each_connector(fb_helper, i) {
conn = fb_helper->connector_info[i]->connector;
if (conn->state->crtc && conn->state->crtc->primary == plane) {
switch (conn->display_info.panel_orientation) {
case DRM_MODE_PANEL_ORIENTATION_BOTTOM_UP:
rotation = DRM_MODE_ROTATE_180;
break;
case DRM_MODE_PANEL_ORIENTATION_LEFT_UP:
rotation = DRM_MODE_ROTATE_90;
break;
case DRM_MODE_PANEL_ORIENTATION_RIGHT_UP:
rotation = DRM_MODE_ROTATE_270;
break;
}
break;
}
- }
- /*
* Check the necessary rotation to compensate for the panel orientation
* is supported.
* Note currently we simply leave things as is when not supported, maybe
* we shouls set a hint in fb_info to tell fbcon to rotate in this case
* so that atleast the console ends up the right way. Maybe, but this:
* a) Is not necessary for any known models with a non upright panel
* b) Is tricky because fbcon rotation applies to all outputs rather
* then a single one
*/
- if (!plane->rotation_property)
return DRM_MODE_ROTATE_0;
- for (i = 0; i < plane->rotation_property->num_values; i++)
valid_mask |= (1ULL << plane->rotation_property->values[i]);
- if (rotation & ~valid_mask)
return DRM_MODE_ROTATE_0;
- return rotation;
+}
static int restore_fbdev_mode_atomic(struct drm_fb_helper *fb_helper, bool active) { struct drm_device *dev = fb_helper->dev; @@ -376,8 +424,9 @@ static int restore_fbdev_mode_atomic(struct drm_fb_helper *fb_helper, bool activ goto out_state; }
plane_state->rotation = DRM_MODE_ROTATE_0;
plane_state->rotation =
get_plane_rotation_from_panel_orientation(fb_helper,
plane);
This is the loop to reset all the planes to default values, feels a bit awkward to change the rotation value in there. Also gives you that unpretty loop to check you're on the right plane.
I think a cleaner way to do this would be: - add a rotation member to struct drm_fb_helper_crtc - set that when setting up the configuration drm_setup_crtcs - look up crtc->primary plane_state and set it int the loop below this one here (which is the one that actually sets the mode)
Cheers, Daniel
plane->old_fb = plane->fb; plane_mask |= 1 << drm_plane_index(plane);
-- 2.14.2
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