(In reply to comment #8) > Is this still an issue with mesa from git? There were some recent fixes for > MSAA on cayman. I used fglrx for some time now cause of other bugs, but now I'm on mesa again (10.0). Right now MSAA doesn't seem to do anything at all. I didn't test other anti-aliasing methods for now, but you told to track them in different bugs anyway. Should I still try latest mesa from git?