Hi
On Tue, May 13, 2014 at 5:30 PM, Thierry Reding thierry.reding@gmail.com wrote:
From: Thierry Reding treding@nvidia.com
With the recent addition of the drm_set_unique() function, devices can now be registered without requiring a drm_bus. Add a brief description to the DRM docbook to show how that can be achieved.
Signed-off-by: Thierry Reding treding@nvidia.com
Documentation/DocBook/drm.tmpl | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+)
diff --git a/Documentation/DocBook/drm.tmpl b/Documentation/DocBook/drm.tmpl index f26a8e4fbe47..f48227caf41a 100644 --- a/Documentation/DocBook/drm.tmpl +++ b/Documentation/DocBook/drm.tmpl @@ -142,6 +142,12 @@ to register it with the DRM subsystem. </para> <para>
Newer drivers that no longer require a <structname>drm_bus</structname>
structure can alternatively use the low-level device initialization and
registration functions such as <function>drm_dev_alloc()</function> and
<function>drm_dev_register()</function> directly.
</para>
<para> The <structname>drm_driver</structname> structure contains static information that describes the driver and features it supports, and pointers to methods that the DRM core will call to implement the DRM API.
@@ -290,6 +296,29 @@ char *date;</synopsis> !Fdrivers/gpu/drm/drm_pci.c drm_pci_init drm_pci_exit !Fdrivers/gpu/drm/drm_usb.c drm_usb_init drm_usb_exit !Fdrivers/gpu/drm/drm_platform.c drm_platform_init
<para>
New drivers that no longer rely on the services provided by the
<structname>drm_bus</structname> structure can call the low-level
device registration functions directly. The
<function>drm_dev_alloc()</function> function can be used to allocate
and initialize a new <structname>drm_device</structname> structure.
Drivers will typically want to perform some additional setup on this
structure, such as allocating driver-specific data and storing a
pointer to it in the DRM device's <structfield>dev_private</structfield>
field. Drivers should also set the device's unique name using the
<function>drm_set_unique()</function> function. After it has been set up
a device can be registered with the DRM subsystem by calling
<function>drm_dev_register()</function>. This will cause the device to
be exposed to userspace and will call the driver's
<structfield>.load()</structfield> implementation. When a device is
removed, the DRM device can safely be unregistered and freed using a
That's not true. drm_put_dev() is anything but safe.. but that's an implementation bug and I'm working on it. Not that easy, though. Furthermore, please use drm_dev_unregister() and drm_dev_unref() directly. No reason to use drm_put_dev() in new drivers. Once I fixed the runtime issues, a call to drm_dev_unregister() will _immediately_ remove a device and detach all active user-space connections.
call to <function>drm_put_dev()</function>.
</para>
+!Fdrivers/gpu/drm/drm_stub.c drm_dev_alloc
Please change this to:
+!Fdrivers/gpu/drm/drm_stub.c drm_dev_alloc +!Fdrivers/gpu/drm/drm_stub.c drm_dev_ref +!Fdrivers/gpu/drm/drm_stub.c drm_dev_unref +!Fdrivers/gpu/drm/drm_stub.c drm_dev_register +!Fdrivers/gpu/drm/drm_stub.c drm_dev_unregister +!Fdrivers/gpu/drm/drm_stub.c drm_dev_set_unique
All these helpers are needed and exported to drivers.
Otherwise, looks all good! Thanks! David
</sect2> <sect2> <title>Driver Load</title> <para>
-- 1.9.2