We already have it in v3d_dev->drm.dev with zero additional pointer chasing. Personally I don't like duplicated pointers like this because: - reviewers need to check whether the pointer is for the same or different objects if there's multiple - compilers have an easier time too
But also a bit a bikeshed, so feel free to ignore.
Signed-off-by: Daniel Vetter daniel.vetter@intel.com Cc: Eric Anholt eric@anholt.net --- drivers/gpu/drm/v3d/v3d_debugfs.c | 12 ++++++------ drivers/gpu/drm/v3d/v3d_drv.c | 12 ++++++------ drivers/gpu/drm/v3d/v3d_drv.h | 2 -- drivers/gpu/drm/v3d/v3d_gem.c | 17 +++++++++-------- drivers/gpu/drm/v3d/v3d_irq.c | 12 ++++++------ drivers/gpu/drm/v3d/v3d_mmu.c | 10 +++++----- drivers/gpu/drm/v3d/v3d_sched.c | 10 +++++----- 7 files changed, 37 insertions(+), 38 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_debugfs.c b/drivers/gpu/drm/v3d/v3d_debugfs.c index 2b0ea5f8febd..e76b24bb8828 100644 --- a/drivers/gpu/drm/v3d/v3d_debugfs.c +++ b/drivers/gpu/drm/v3d/v3d_debugfs.c @@ -132,7 +132,7 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused) u32 ident0, ident1, ident2, ident3, cores; int ret, core;
- ret = pm_runtime_get_sync(v3d->dev); + ret = pm_runtime_get_sync(v3d->drm.dev); if (ret < 0) return ret;
@@ -187,8 +187,8 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused) (misccfg & V3D_MISCCFG_OVRTMUOUT) != 0); }
- pm_runtime_mark_last_busy(v3d->dev); - pm_runtime_put_autosuspend(v3d->dev); + pm_runtime_mark_last_busy(v3d->drm.dev); + pm_runtime_put_autosuspend(v3d->drm.dev);
return 0; } @@ -219,7 +219,7 @@ static int v3d_measure_clock(struct seq_file *m, void *unused) int measure_ms = 1000; int ret;
- ret = pm_runtime_get_sync(v3d->dev); + ret = pm_runtime_get_sync(v3d->drm.dev); if (ret < 0) return ret;
@@ -245,8 +245,8 @@ static int v3d_measure_clock(struct seq_file *m, void *unused) cycles / (measure_ms * 1000), (cycles / (measure_ms * 100)) % 10);
- pm_runtime_mark_last_busy(v3d->dev); - pm_runtime_put_autosuspend(v3d->dev); + pm_runtime_mark_last_busy(v3d->drm.dev); + pm_runtime_put_autosuspend(v3d->drm.dev);
return 0; } diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index f57d408ef371..37cb880f2826 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -105,7 +105,7 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, if (args->value != 0) return -EINVAL;
- ret = pm_runtime_get_sync(v3d->dev); + ret = pm_runtime_get_sync(v3d->drm.dev); if (ret < 0) return ret; if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 && @@ -114,8 +114,8 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, } else { args->value = V3D_READ(offset); } - pm_runtime_mark_last_busy(v3d->dev); - pm_runtime_put_autosuspend(v3d->dev); + pm_runtime_mark_last_busy(v3d->drm.dev); + pm_runtime_put_autosuspend(v3d->drm.dev); return 0; }
@@ -237,7 +237,7 @@ map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name) struct resource *res = platform_get_resource_byname(v3d->pdev, IORESOURCE_MEM, name);
- *regs = devm_ioremap_resource(v3d->dev, res); + *regs = devm_ioremap_resource(v3d->drm.dev, res); return PTR_ERR_OR_ZERO(*regs); }
@@ -255,7 +255,6 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) if (IS_ERR(v3d)) return PTR_ERR(v3d);
- v3d->dev = dev; v3d->pdev = pdev; drm = &v3d->drm;
@@ -345,7 +344,8 @@ static int v3d_platform_drm_remove(struct platform_device *pdev)
v3d_gem_destroy(drm);
- dma_free_wc(v3d->dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr); + dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch, + v3d->mmu_scratch_paddr);
return 0; } diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index 112d80aed5f6..4d2d1f2fe1af 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -14,7 +14,6 @@ #include "uapi/drm/v3d_drm.h"
struct clk; -struct device; struct platform_device; struct reset_control;
@@ -47,7 +46,6 @@ struct v3d_dev { int ver; bool single_irq_line;
- struct device *dev; struct platform_device *pdev; void __iomem *hub_regs; void __iomem *core_regs[3]; diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 549dde83408b..09a7639cf161 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -370,8 +370,8 @@ v3d_job_free(struct kref *ref) dma_fence_put(job->irq_fence); dma_fence_put(job->done_fence);
- pm_runtime_mark_last_busy(job->v3d->dev); - pm_runtime_put_autosuspend(job->v3d->dev); + pm_runtime_mark_last_busy(job->v3d->drm.dev); + pm_runtime_put_autosuspend(job->v3d->drm.dev);
kfree(job); } @@ -439,7 +439,7 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, job->v3d = v3d; job->free = free;
- ret = pm_runtime_get_sync(v3d->dev); + ret = pm_runtime_get_sync(v3d->drm.dev); if (ret < 0) return ret;
@@ -458,7 +458,7 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, return 0; fail: xa_destroy(&job->deps); - pm_runtime_put_autosuspend(v3d->dev); + pm_runtime_put_autosuspend(v3d->drm.dev); return ret; }
@@ -886,12 +886,12 @@ v3d_gem_init(struct drm_device *dev) */ drm_mm_init(&v3d->mm, 1, pt_size / sizeof(u32) - 1);
- v3d->pt = dma_alloc_wc(v3d->dev, pt_size, + v3d->pt = dma_alloc_wc(v3d->drm.dev, pt_size, &v3d->pt_paddr, GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO); if (!v3d->pt) { drm_mm_takedown(&v3d->mm); - dev_err(v3d->dev, + dev_err(v3d->drm.dev, "Failed to allocate page tables. " "Please ensure you have CMA enabled.\n"); return -ENOMEM; @@ -903,7 +903,7 @@ v3d_gem_init(struct drm_device *dev) ret = v3d_sched_init(v3d); if (ret) { drm_mm_takedown(&v3d->mm); - dma_free_coherent(v3d->dev, 4096 * 1024, (void *)v3d->pt, + dma_free_coherent(v3d->drm.dev, 4096 * 1024, (void *)v3d->pt, v3d->pt_paddr); }
@@ -925,5 +925,6 @@ v3d_gem_destroy(struct drm_device *dev)
drm_mm_takedown(&v3d->mm);
- dma_free_coherent(v3d->dev, 4096 * 1024, (void *)v3d->pt, v3d->pt_paddr); + dma_free_coherent(v3d->drm.dev, 4096 * 1024, (void *)v3d->pt, + v3d->pt_paddr); } diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c index 662e67279a7b..f4ce6d057c90 100644 --- a/drivers/gpu/drm/v3d/v3d_irq.c +++ b/drivers/gpu/drm/v3d/v3d_irq.c @@ -128,7 +128,7 @@ v3d_irq(int irq, void *arg) * always-allowed mode. */ if (intsts & V3D_INT_GMPV) - dev_err(v3d->dev, "GMP violation\n"); + dev_err(v3d->drm.dev, "GMP violation\n");
/* V3D 4.2 wires the hub and core IRQs together, so if we & * didn't see the common one then check hub for MMU IRQs. @@ -189,7 +189,7 @@ v3d_hub_irq(int irq, void *arg) client = v3d41_axi_ids[axi_id]; }
- dev_err(v3d->dev, "MMU error from client %s (%d) at 0x%llx%s%s%s\n", + dev_err(v3d->drm.dev, "MMU error from client %s (%d) at 0x%llx%s%s%s\n", client, axi_id, (long long)vio_addr, ((intsts & V3D_HUB_INT_MMU_WRV) ? ", write violation" : ""), @@ -221,12 +221,12 @@ v3d_irq_init(struct v3d_dev *v3d) if (irq1 == -EPROBE_DEFER) return irq1; if (irq1 > 0) { - ret = devm_request_irq(v3d->dev, irq1, + ret = devm_request_irq(v3d->drm.dev, irq1, v3d_irq, IRQF_SHARED, "v3d_core0", v3d); if (ret) goto fail; - ret = devm_request_irq(v3d->dev, platform_get_irq(v3d->pdev, 0), + ret = devm_request_irq(v3d->drm.dev, platform_get_irq(v3d->pdev, 0), v3d_hub_irq, IRQF_SHARED, "v3d_hub", v3d); if (ret) @@ -234,7 +234,7 @@ v3d_irq_init(struct v3d_dev *v3d) } else { v3d->single_irq_line = true;
- ret = devm_request_irq(v3d->dev, platform_get_irq(v3d->pdev, 0), + ret = devm_request_irq(v3d->drm.dev, platform_get_irq(v3d->pdev, 0), v3d_irq, IRQF_SHARED, "v3d", v3d); if (ret) @@ -246,7 +246,7 @@ v3d_irq_init(struct v3d_dev *v3d)
fail: if (ret != -EPROBE_DEFER) - dev_err(v3d->dev, "IRQ setup failed: %d\n", ret); + dev_err(v3d->drm.dev, "IRQ setup failed: %d\n", ret); return ret; }
diff --git a/drivers/gpu/drm/v3d/v3d_mmu.c b/drivers/gpu/drm/v3d/v3d_mmu.c index 395e81d97163..3b81ea28c0bb 100644 --- a/drivers/gpu/drm/v3d/v3d_mmu.c +++ b/drivers/gpu/drm/v3d/v3d_mmu.c @@ -40,7 +40,7 @@ static int v3d_mmu_flush_all(struct v3d_dev *v3d) ret = wait_for(!(V3D_READ(V3D_MMU_CTL) & V3D_MMU_CTL_TLB_CLEARING), 100); if (ret) - dev_err(v3d->dev, "TLB clear wait idle pre-wait failed\n"); + dev_err(v3d->drm.dev, "TLB clear wait idle pre-wait failed\n");
V3D_WRITE(V3D_MMU_CTL, V3D_READ(V3D_MMU_CTL) | V3D_MMU_CTL_TLB_CLEAR); @@ -52,14 +52,14 @@ static int v3d_mmu_flush_all(struct v3d_dev *v3d) ret = wait_for(!(V3D_READ(V3D_MMU_CTL) & V3D_MMU_CTL_TLB_CLEARING), 100); if (ret) { - dev_err(v3d->dev, "TLB clear wait idle failed\n"); + dev_err(v3d->drm.dev, "TLB clear wait idle failed\n"); return ret; }
ret = wait_for(!(V3D_READ(V3D_MMUC_CONTROL) & V3D_MMUC_CONTROL_FLUSHING), 100); if (ret) - dev_err(v3d->dev, "MMUC flush wait idle failed\n"); + dev_err(v3d->drm.dev, "MMUC flush wait idle failed\n");
return ret; } @@ -109,7 +109,7 @@ void v3d_mmu_insert_ptes(struct v3d_bo *bo) shmem_obj->base.size >> V3D_MMU_PAGE_SHIFT);
if (v3d_mmu_flush_all(v3d)) - dev_err(v3d->dev, "MMU flush timeout\n"); + dev_err(v3d->drm.dev, "MMU flush timeout\n"); }
void v3d_mmu_remove_ptes(struct v3d_bo *bo) @@ -122,5 +122,5 @@ void v3d_mmu_remove_ptes(struct v3d_bo *bo) v3d->pt[page] = 0;
if (v3d_mmu_flush_all(v3d)) - dev_err(v3d->dev, "MMU flush timeout\n"); + dev_err(v3d->drm.dev, "MMU flush timeout\n"); } diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 8c2df6d95283..0747614a78f0 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -403,7 +403,7 @@ v3d_sched_init(struct v3d_dev *v3d) msecs_to_jiffies(hang_limit_ms), "v3d_bin"); if (ret) { - dev_err(v3d->dev, "Failed to create bin scheduler: %d.", ret); + dev_err(v3d->drm.dev, "Failed to create bin scheduler: %d.", ret); return ret; }
@@ -413,7 +413,7 @@ v3d_sched_init(struct v3d_dev *v3d) msecs_to_jiffies(hang_limit_ms), "v3d_render"); if (ret) { - dev_err(v3d->dev, "Failed to create render scheduler: %d.", + dev_err(v3d->drm.dev, "Failed to create render scheduler: %d.", ret); v3d_sched_fini(v3d); return ret; @@ -425,7 +425,7 @@ v3d_sched_init(struct v3d_dev *v3d) msecs_to_jiffies(hang_limit_ms), "v3d_tfu"); if (ret) { - dev_err(v3d->dev, "Failed to create TFU scheduler: %d.", + dev_err(v3d->drm.dev, "Failed to create TFU scheduler: %d.", ret); v3d_sched_fini(v3d); return ret; @@ -438,7 +438,7 @@ v3d_sched_init(struct v3d_dev *v3d) msecs_to_jiffies(hang_limit_ms), "v3d_csd"); if (ret) { - dev_err(v3d->dev, "Failed to create CSD scheduler: %d.", + dev_err(v3d->drm.dev, "Failed to create CSD scheduler: %d.", ret); v3d_sched_fini(v3d); return ret; @@ -450,7 +450,7 @@ v3d_sched_init(struct v3d_dev *v3d) msecs_to_jiffies(hang_limit_ms), "v3d_cache_clean"); if (ret) { - dev_err(v3d->dev, "Failed to create CACHE_CLEAN scheduler: %d.", + dev_err(v3d->drm.dev, "Failed to create CACHE_CLEAN scheduler: %d.", ret); v3d_sched_fini(v3d); return ret;