We currently use a single VC for sending commands and pixel data. The LP/HS mode for pixel data is correct by accident, as we have set the VC to HS already earlier.
However, if we use a different VC for video data, the VC is in LP mode. Fix this by always setting the LP/HS mode before starting a frame update.
Signed-off-by: Tomi Valkeinen tomi.valkeinen@ti.com --- drivers/gpu/drm/omapdrm/dss/dsi.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/drivers/gpu/drm/omapdrm/dss/dsi.c b/drivers/gpu/drm/omapdrm/dss/dsi.c index c3f13226ac26..41d6231d6e31 100644 --- a/drivers/gpu/drm/omapdrm/dss/dsi.c +++ b/drivers/gpu/drm/omapdrm/dss/dsi.c @@ -3918,6 +3918,8 @@ static int dsi_update_channel(struct omap_dss_device *dssdev, int vc)
dsi_set_ulps_auto(dsi, false);
+ dsi_vc_enable_hs(dssdev, vc, !(dsi->dsidev->mode_flags & MIPI_DSI_MODE_LPM)); + r = _dsi_send_nop(dsi, vc, dsi->dsidev->channel); if (r < 0) { DSSWARN("failed to send nop between frames: %d\n", r);