Results in less code as there is no need to set every struct member to 0/NULL.
Signed-off-by: Christian Gmeiner christian.gmeiner@gmail.com --- drivers/gpu/drm/etnaviv/etnaviv_gpu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c index 803fcf4..0766861 100644 --- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c +++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c @@ -1156,6 +1156,7 @@ static unsigned int event_alloc(struct etnaviv_gpu *gpu) /* find first free event */ for (i = 0; i < ARRAY_SIZE(gpu->event); i++) { if (gpu->event[i].used == false) { + memset(&gpu->event[i], 0, sizeof(struct etnaviv_event)); gpu->event[i].used = true; event = i; break; @@ -1350,7 +1351,6 @@ int etnaviv_gpu_submit(struct etnaviv_gpu *gpu, }
gpu->event[event].fence = fence; - gpu->event[event].sync_point = NULL; submit->fence = dma_fence_get(fence); gpu->active_fence = submit->fence->seqno;