On Thu, Apr 3, 2014 at 12:23 AM, Ilia Mirkin imirkin@alum.mit.edu wrote:
On Wed, Apr 2, 2014 at 10:14 AM, Alexandre Courbot gnurou@gmail.com wrote:
/* Need to figure out how to handle sw for gk20a */
if (device->chipset == 0xea)
goto skip_sw_init;
The commit message makes it sound like SW isn't needed since gk20a "lacks any display hardware". In that case the comment here doesn't make much sense.
Correct. As far as I have looked (that is, not very far), SW methods are used for display-related functions, but there might be other use-cases too. Maybe someone who knows better can confirm?
http://cgit.freedesktop.org/~darktama/nouveau/tree/nvkm/engine/software/nvc0...
Take a look at nvc0_software_mthd_mp_control -- that's used in the mesa driver to... well, control those things :) They're related to PGRAPH, which should be available on the GK20A. [Not sure what they do though. One of them is about turning off error reporting.]
Hm, I don't know why I didn't notice that was there for now.. I wouldn't be entirely surprised if nvidia had reserved method ids in the 3d object class that were supposed to be used for this, rather than from a sw object class..
-ilia