https://bugs.freedesktop.org/show_bug.cgi?id=74868
--- Comment #15 from Reiner Herrmann reiner@reiner-h.de --- (In reply to comment #14)
Created attachment 95909 [details] [review] r600g: Don't leak bytecode on shader compile failure
Does this patch help?
Yes, this patch is helping, thank you! :) I applied it to current Mesa 10.1 and was able to play Diablo 3 for several hours without crashing due to being out of memory.