Hi Michel,
Michel Dänzer schrieb:
Note that the DRM APIs are intended for use by userspace components of graphics drivers / API libraries, not applications directly. MythTV shouldn't use the DRM directly for synchronization but rather use GLX synchronization APIs.
Hm, ok... AFAIK MythTV tries several sync mechanisms with DRM being preferred. I tried with OpenGL syncing but the issue remains.
If you have dynamic PM enabled, does disabling that help?
No I don't have that enabled.
Any other ideas?
Thanks Marius