https://bugs.freedesktop.org/show_bug.cgi?id=28000
Summary: [Mobile GM965/GL96][Wine][3D] Display and textures corrupted in Warhammer 40k Soulstorm Product: DRI Version: XOrg CVS Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: critical Priority: medium Component: General AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: fdelente@mail.cpod.fr
Created an attachment (id=35465) --> (https://bugs.freedesktop.org/attachment.cgi?id=35465) Xorg.0.log
$ lspci 00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (rev 03) 00:02.1 Display controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (rev 03) $ uname -m i686 $ uname -a Linux slick 2.6.32.3-smp #7 SMP PREEMPT Tue Apr 6 19:10:03 CEST 2010 i686 Intel(R) Core(TM)2 Duo CPU T5750 @ 2.00GHz GenuineIntel GNU/Linux -- xf86-video-intel/xserver/mesa/libdrm version: xf86-video-intel-2.11.0-i386-1 xorg-server-1.8.0-i386-1 Mesa-7.8.1-i386-1 libdrm-2.4.20-i386-1 -- kernel version: ("uname -r") 2.6.32.3-smp -- Linux distribution: Slackware 13.0 initially, but I recompiled many packages from source -- Machine or mobo model: Packard Bell BG46 fr -- Display connector: (e.g. VGA, DVI, HDMI, S-video, ...) VGA? LCD panel 3) Reproduce steps. Probability if not 100% reproducible. 100% reproducible: when starting Soulstorm, some bitmaps and 3D textures are corrupted. The same game works flawlessly on another computer with an Nvidia card. 4) Attachment: -- Xorg.0.log -- dmesg output (better with boot option "drm.debug=0x06") -- xorg.conf (if you changed any default options) No change there -- screenshot or photo (optional, a picture is worth a thousand words) -- output of "xrandr --verbose" for display mode issue -- intel_reg_dumper output (see the guide) for display issue. -- for GPU hang, get the last batch buffer (see the guide).