From: Jakob Bornecrantz jakob@vmware.com
The unpause codepath uses vmw_overlay_update() so we must unset the paused status.
Signed-off-by: Jakob Bornecrantz jakob@vmware.com Signed-off-by: Thomas Hellstrom thellstrom@vmware.com --- drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c b/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c index 5b6eabe..e4c1b98 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c @@ -358,6 +358,8 @@ static int vmw_overlay_update_stream(struct vmw_private *dev_priv, if (stream->buf != buf) stream->buf = vmw_dmabuf_reference(buf); stream->saved = *arg; + /* stream is no longer stopped/paused */ + stream->paused = false;
return 0; }