Comment # 66 on bug 34495 from
Ok, the missing-texture thing in my last comment was no bug, i only forgot to
apply the file-texture correctly in blender.

So after some more testing, hw_gl_select2 works great without any regressions.
Speedy selection of dense meshes, wire and shaded views ok, no selection
problems of other items like lights or cameras.

Verry nice work!
I vote for... upstream! :)


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