Acked-by: Andrey Grodzovsky andrey.grodzovsky@amd.com
Andrey
On 2022-02-28 13:16, Melissa Wen wrote:
Remove redundant error message (since now it is very similar to what we do in drm_sched_init) and centralize all error handling in a unique place, as we follow the same steps in any case of failure.
Signed-off-by: Melissa Wen mwen@igalia.com
drivers/gpu/drm/v3d/v3d_sched.c | 40 +++++++++++---------------------- 1 file changed, 13 insertions(+), 27 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 39459ae96f30..06238e6d7f5c 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -392,34 +392,24 @@ v3d_sched_init(struct v3d_dev *v3d) hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_bin", v3d->drm.dev);
- if (ret) {
dev_err(v3d->drm.dev, "Failed to create bin scheduler: %d.", ret);
- if (ret) return ret;
}
ret = drm_sched_init(&v3d->queue[V3D_RENDER].sched, &v3d_render_sched_ops, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_render", v3d->drm.dev);
if (ret) {
dev_err(v3d->drm.dev, "Failed to create render scheduler: %d.",
ret);
v3d_sched_fini(v3d);
return ret;
}
if (ret)
goto fail;
ret = drm_sched_init(&v3d->queue[V3D_TFU].sched, &v3d_tfu_sched_ops, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_tfu", v3d->drm.dev);
- if (ret) {
dev_err(v3d->drm.dev, "Failed to create TFU scheduler: %d.",
ret);
v3d_sched_fini(v3d);
return ret;
- }
if (ret)
goto fail;
if (v3d_has_csd(v3d)) { ret = drm_sched_init(&v3d->queue[V3D_CSD].sched,
@@ -427,27 +417,23 @@ v3d_sched_init(struct v3d_dev *v3d) hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_csd", v3d->drm.dev);
if (ret) {
dev_err(v3d->drm.dev, "Failed to create CSD scheduler: %d.",
ret);
v3d_sched_fini(v3d);
return ret;
}
if (ret)
goto fail;
ret = drm_sched_init(&v3d->queue[V3D_CACHE_CLEAN].sched, &v3d_cache_clean_sched_ops, hw_jobs_limit, job_hang_limit, msecs_to_jiffies(hang_limit_ms), NULL, NULL, "v3d_cache_clean", v3d->drm.dev);
if (ret) {
dev_err(v3d->drm.dev, "Failed to create CACHE_CLEAN scheduler: %d.",
ret);
v3d_sched_fini(v3d);
return ret;
}
if (ret)
goto fail;
}
return 0;
+fail:
v3d_sched_fini(v3d);
return ret; }
void