https://bugs.freedesktop.org/show_bug.cgi?id=102204
Bug ID: 102204 Summary: GLideN64 very slow on oland/radeonsi Product: Mesa Version: 17.1 Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: aaronbpaden@gmail.com QA Contact: dri-devel@lists.freedesktop.org
I'm using: 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Oland PRO [Radeon R7 240/340] Mesa: 17.1.6 Linux: 4.12.6
This is somewhat related to #98724.
I decided to give GLideN64 another try since it now works with Rogue Squadron, but I've found that while it does render (I wouldn't say that #98724 has been fixed. I just think that GLideN64/GLupeN64 no longer use glDrawElementsIndirect) it's still unplayably slow. The Windows drivers do work fine on the same hardware.
For this test, I was using the prebuilt and configured version found here: https://m64p.github.io/ the executable is mupen64plus-gui. Because of #97226 it has to be launched from the terminal.
The download link doesn't work with HTTPS Everywhere for some reason. Source is here: https://github.com/m64p/mupen64plus-GLideN64