Hi Lars,
On Thursday 19 July 2012 15:34:26 Lars-Peter Clausen wrote:
On 07/19/2012 02:46 PM, Laurent Pinchart wrote:
On Monday 02 July 2012 16:37:47 Lars-Peter Clausen wrote:
This patchset introduces a set of helper function for implementing the KMS framebuffer layer for drivers which use the drm gem CMA helper function.
Signed-off-by: Lars-Peter Clausen lars@metafoo.de
Note: This patch depends on Sascha's "DRM: add drm gem CMA helper" patch
Changes since v2:
- Adapt to changes in the GEM CMA helper
- Add basic buffer size checking in drm_fb_cma_create
Changes since v1:
- Some spelling fixes
- Add missing kfree in drm_fb_cma_alloc error path
- Add multi-plane support
drivers/gpu/drm/Kconfig | 10 + drivers/gpu/drm/Makefile | 1 + drivers/gpu/drm/drm_fb_cma_helper.c | 393 +++++++++++++++++++++++++++++ include/drm/drm_fb_cma_helper.h | 27 +++ 4 files changed, 431 insertions(+) create mode 100644 drivers/gpu/drm/drm_fb_cma_helper.c create mode 100644 include/drm/drm_fb_cma_helper.h
[snip]
diff --git a/drivers/gpu/drm/drm_fb_cma_helper.c b/drivers/gpu/drm/drm_fb_cma_helper.c new file mode 100644 index 0000000..9042233 --- /dev/null +++ b/drivers/gpu/drm/drm_fb_cma_helper.c
[snip]
+/**
- drm_fb_cma_create() - (struct drm_mode_config_funcs *)->fb_create
callback function
- If your hardware has special alignment or pitch requirements these
should be
- checked before calling this function.
- */
+struct drm_framebuffer *drm_fb_cma_create(struct drm_device *dev,
- struct drm_file *file_priv, struct drm_mode_fb_cmd2 *mode_cmd)
+{
- struct drm_fb_cma *fb_cma;
- struct drm_gem_cma_object *objs[4];
- struct drm_gem_object *obj;
- int ret;
- int i;
- for (i = 0; i < drm_format_num_planes(mode_cmd->pixel_format); i++) {
obj = drm_gem_object_lookup(dev, file_priv, mode_cmd-
handles[i]);
if (!obj) {
dev_err(dev->dev, "Failed to lookup GEM object\n");
ret = -ENXIO;
goto err_gem_object_unreference;
}
if (obj->size < mode_cmd->height * mode_cmd->pitches[i]) {
Shouldn't this be
if (obj->size < mode_cmd->height * mode_cmd->pitches[i]
+ mode_cmd->offsets[i])
?
That's actually a good question. I'd expect the offset to be included in the pitch.
If you access pixels like mem[offset + x * bpp + y * pitch] then pitch has to be greater equal to offset + max_x * bpp, otherwise you'd have overlapping lines.
My understanding is that the offset is a linear offset from the start of the buffer to allow X/Y panning. In that case the pitch is a frame buffer property that is not be influenced by the offset at all.