Add timeout wait for palette loadind to complete. We do not want to hang forever if palette loaded interrupt does not arrive for some reason.
Signed-off-by: Jyri Sarha jsarha@ti.com --- drivers/gpu/drm/tilcdc/tilcdc_crtc.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/tilcdc/tilcdc_crtc.c b/drivers/gpu/drm/tilcdc/tilcdc_crtc.c index b3edc6d..f736a89 100644 --- a/drivers/gpu/drm/tilcdc/tilcdc_crtc.c +++ b/drivers/gpu/drm/tilcdc/tilcdc_crtc.c @@ -125,6 +125,7 @@ static void tilcdc_crtc_load_palette(struct drm_crtc *crtc) struct tilcdc_crtc *tilcdc_crtc = to_tilcdc_crtc(crtc); struct drm_device *dev = crtc->dev; struct tilcdc_drm_private *priv = dev->dev_private; + int ret;
dma_fb_base = tilcdc_read(dev, LCDC_DMA_FB_BASE_ADDR_0_REG); dma_fb_ceiling = tilcdc_read(dev, LCDC_DMA_FB_CEILING_ADDR_0_REG); @@ -152,7 +153,10 @@ static void tilcdc_crtc_load_palette(struct drm_crtc *crtc) tilcdc_clear_irqstatus(dev, 0xffffffff); tilcdc_set(dev, LCDC_RASTER_CTRL_REG, LCDC_RASTER_ENABLE);
- wait_for_completion(&tilcdc_crtc->palette_loaded); + ret = wait_for_completion_timeout(&tilcdc_crtc->palette_loaded, + msecs_to_jiffies(50)); + if (ret == 0) + dev_err(dev->dev, "%s: Palette loading timeout", __func__);
/* Disable LCDC DMA and DMA Palette Loaded Interrupt. */ tilcdc_clear(dev, LCDC_RASTER_CTRL_REG, LCDC_RASTER_ENABLE);