https://bugs.freedesktop.org/show_bug.cgi?id=55557
Priority: medium Bug ID: 55557 Assignee: dri-devel@lists.freedesktop.org Summary: Regnum Online UBO break after game update Severity: blocker Classification: Unclassified OS: Linux (All) Reporter: jrch2k10@gmail.com Hardware: x86-64 (AMD64) Status: NEW Version: git Component: Drivers/Gallium/r600 Product: Mesa
game debug output:
[02/10/2012 19:15:47] [ShaderGL][shader_gl_parser.cpp(1512)] Shader material.basic_specular_at_ts validation failed [02/10/2012 19:15:47] [ShaderGL][shader_gl_parser.cpp(392)] Program <forwardskinning_pass_0> (material.basic_specular_at_ts) info log: error: linking with uncompiled shader [02/10/2012 19:15:47] [logger.cpp(72)] Shader material.basic_specular_at_ts link failed [02/10/2012 19:15:47] [logger.cpp(72)] GL_INVALID_OPERATION in glGetUniformLocation(program not linked) [02/10/2012 19:15:47] [logger.cpp(72)] GL_INVALID_OPERATION in glGetUniformLocation(program not linked) [02/10/2012 19:15:47] [logger.cpp(72)] GL_INVALID_OPERATION in glGetUniformLocation(program not linked) [02/10/2012 19:15:47] [logger.cpp(72)] GL_INVALID_OPERATION in glGetUniformLocation(program not linked)
OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV770 OpenGL version string: 3.0 Mesa 9.1-devel (git-00d80b3) OpenGL shading language version string: 1.30 OpenGL extensions:
i have an trace, if needed tell to upload it somewhere(is almost 60mb compressed)