Priority medium
Bug ID 62012
Assignee dri-devel@lists.freedesktop.org
Summary Intermittent black geometry
Severity major
Classification Unclassified
OS All
Reporter michel@daenzer.net
Hardware Other
Status NEW
Version git
Component Drivers/Gallium/radeonsi
Product Mesa

Some apps intermittently show black instead of the expected coloration for some
parts of the geometry.

Investigating this with the rss-glx hack atunnel, the depth buffer appears to
have the correct values for the affected areas. So apparently the pixel shader
either doesn't run or fails to produce the correct colour values there for some
reason.


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