Comment # 8 on bug 71239 from
(In reply to comment #5)
> I can confirm setting MESA_GL_VERSION_OVERRIDE=3.2
> MESA_GLSL_VERSION_OVERRIDE=150 gets the game to start for me
> 
When I force only MESA_GLSL_VERSION_OVERRIDE=150 it also works, but I
automatically switch to OpenGL 3.2.


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