https://bugs.freedesktop.org/show_bug.cgi?id=95198
--- Comment #7 from Bas Nieuwenhuizen bas@basnieuwenhuizen.nl --- Nicolai, the direct cause is probably in r267922 ("AMDGPU: Emit error if too much LDS is used") which is between his good and bad revision and introduces the error.
If I run the non-beta locally I don't get any shader that uses more than 1024 bytes of LDS.
John, did you get this error using the shadow of mordor beta?