https://bugs.freedesktop.org/show_bug.cgi?id=91656
Bug ID: 91656 Summary: Pillars of Eternity glitch in maps Product: Mesa Version: git Hardware: Other OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel@lists.freedesktop.org Reporter: christoph.rabel@gmail.com QA Contact: dri-devel@lists.freedesktop.org
There is a regression/graphical glitch when playing Pillars of Eternity. When I use the ingame map, it is partly "dark/black".
You can find a screenshot here: http://images.akamai.steamusercontent.com/ugc/439450977393999113/19DF4F643F0...
The map looks fine with regular Ubuntu drivers (10.1.3), I checked a couple of days ago with a reinstall (my harddisk broke). After an "upgrade" to oibaf repository, the glitch appeared.
The glitch was not there mid-June with 10.6(?) or so. I used oibaf then too, but didn't play for a month. It was probably introduced about June 15 or later. (Maybe a bit earlier, I don't upgrade the beta drivers every day). It was there when I started playing again July 18th.
My card is a Radeon 4870:
OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV770 OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.0.0-devel (git-28ed1e0 2015-08-14 trusty-oibaf-ppa)
If you need me to test something or need further information, please feel free to ask. (Enable debug output somehow?) I have browsed PoE logfiles and /var/log, but couldn't find anything that looked even vaguely related. No errors when loading the map or displaying it.
(Btw.: Congrats to Mesa 11!)