From: Emil Velikov emil.velikov@collabora.com
Spelling out _unlocked for each and every driver is a annoying. Especially if we consider how many drivers, do not know (or need to) about the horror stories involving struct_mutex.
Just drop the suffix. It makes the API cleaner.
Done via the following script:
__from=drm_gem_object_put_unlocked __to=drm_gem_object_put for __file in $(git grep --name-only $__from); do sed -i "s/$__from/$__to/g" $__file; done
Cc: Eric Anholt eric@anholt.net Cc: David Airlie airlied@linux.ie Cc: Daniel Vetter daniel@ffwll.ch Signed-off-by: Emil Velikov emil.velikov@collabora.com Acked-by: Sam Ravnborg sam@ravnborg.org --- drivers/gpu/drm/v3d/v3d_bo.c | 6 +++--- drivers/gpu/drm/v3d/v3d_gem.c | 4 ++-- drivers/gpu/drm/v3d/v3d_irq.c | 2 +- 3 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_bo.c b/drivers/gpu/drm/v3d/v3d_bo.c index edd299ab53d8..8b52cb25877c 100644 --- a/drivers/gpu/drm/v3d/v3d_bo.c +++ b/drivers/gpu/drm/v3d/v3d_bo.c @@ -185,7 +185,7 @@ int v3d_create_bo_ioctl(struct drm_device *dev, void *data, args->offset = bo->node.start << PAGE_SHIFT;
ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); - drm_gem_object_put_unlocked(&bo->base.base); + drm_gem_object_put(&bo->base.base);
return ret; } @@ -208,7 +208,7 @@ int v3d_mmap_bo_ioctl(struct drm_device *dev, void *data, }
args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node); - drm_gem_object_put_unlocked(gem_obj); + drm_gem_object_put(gem_obj);
return 0; } @@ -229,6 +229,6 @@ int v3d_get_bo_offset_ioctl(struct drm_device *dev, void *data,
args->offset = bo->node.start << PAGE_SHIFT;
- drm_gem_object_put_unlocked(gem_obj); + drm_gem_object_put(gem_obj); return 0; } diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 09a7639cf161..915f8bfdb58c 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -358,7 +358,7 @@ v3d_job_free(struct kref *ref)
for (i = 0; i < job->bo_count; i++) { if (job->bo[i]) - drm_gem_object_put_unlocked(job->bo[i]); + drm_gem_object_put(job->bo[i]); } kvfree(job->bo);
@@ -384,7 +384,7 @@ v3d_render_job_free(struct kref *ref) struct v3d_bo *bo, *save;
list_for_each_entry_safe(bo, save, &job->unref_list, unref_head) { - drm_gem_object_put_unlocked(&bo->base.base); + drm_gem_object_put(&bo->base.base); }
v3d_job_free(ref); diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c index 51b65263c657..c88686489b88 100644 --- a/drivers/gpu/drm/v3d/v3d_irq.c +++ b/drivers/gpu/drm/v3d/v3d_irq.c @@ -72,7 +72,7 @@ v3d_overflow_mem_work(struct work_struct *work) V3D_CORE_WRITE(0, V3D_PTB_BPOS, obj->size);
out: - drm_gem_object_put_unlocked(obj); + drm_gem_object_put(obj); }
static irqreturn_t