https://bugs.freedesktop.org/show_bug.cgi?id=40531
--- Comment #2 from Vadim ptpzz@yandex.ru 2011-09-01 08:40:41 PDT --- Created an attachment (id=50816) View: https://bugs.freedesktop.org/attachment.cgi?id=50816 Review: https://bugs.freedesktop.org/review?bug=40531&attachment=50816
game patch
The game tries to create the texture of maximum size for the glyph cache. I think it's not a good idea. It doesn't even start on my evergreen due to this. You might want to try attached patch for the game (for the "src/Font.py" in the game folder), it should fix this issue.
Though, it seems the driver doesn't handle this situation correctly too. I'll look into it.