https://bugs.freedesktop.org/show_bug.cgi?id=74868
--- Comment #6 from Ilia Mirkin imirkin@alum.mit.edu --- (In reply to comment #5)
Are there any other tools available or more limited valgrind traces I could run to track this down? I know wine stuff is tricky to work with.
apitrace -- records all OpenGL calls. If replaying a trace causes the same leak, then you're all set. (You could also run valgrind on the trace replay.)