Syncpoint wait returned EAGAIN if it was called with zero timeout. This patch modifies the function to return ETIMEDOUT.
Signed-off-by: Arto Merilainen amerilainen@nvidia.com --- drivers/gpu/host1x/syncpt.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/host1x/syncpt.c b/drivers/gpu/host1x/syncpt.c index 4b49345..5bf5366 100644 --- a/drivers/gpu/host1x/syncpt.c +++ b/drivers/gpu/host1x/syncpt.c @@ -187,7 +187,7 @@ int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout, }
if (!timeout) { - err = -EAGAIN; + err = -ETIMEDOUT; goto done; }
@@ -205,7 +205,7 @@ int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout, if (err) goto done;
- err = -EAGAIN; + err = -ETIMEDOUT; /* Caller-specified timeout may be impractically low */ if (timeout < 0) timeout = LONG_MAX;