https://bugs.freedesktop.org/show_bug.cgi?id=107204
Bug ID: 107204 Summary: GPU hang (ring gfx timeout) in OpenGL game Product: Mesa Version: git Hardware: All OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: fbz-me@milek7.pl QA Contact: dri-devel@lists.freedesktop.org
Created attachment 140587 --> https://bugs.freedesktop.org/attachment.cgi?id=140587&action=edit Dumps from GALLIUM_DDEBUG
It hangs in OpenGL game immediately after startup almost always (but sometimes it goes through and works) with dmesg message:
[drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx timeout, last signaled seq=3324, last emitted seq=3327
I tested it on Radeon RX580, mainline kernel 4.18, Mesa 18.1.3 and Mesa git c0874947f1.
I could provide game code for testing but I would have to package minimal assets as full game weights pretty much.